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"In this world of high finance and low cunning your goal is to put together profitable deals by organizing the necessary big time operators." (Sid Sackson in game directions). Materials include: 1 box bottom; 1 decorated box top; 1 gameboard made of heavy paper; 3 square, colored playing pieces labelled Level, Dealer, and Turn; 80 custom-made play $ bills (20 ten-million, 20 five-million, 40 1-million); 52 pages of directions, diagrams, and notations (transferred to Library's Sid Sackson Archive)
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It's a Deal!
"In this world of high finance and low cunning your goal is to put together profitable deals by organizing the necessary big time operators." (Sid Sackson in game directions). Materials include: 1 box bottom; 1 decorated box top; 1 gameboard made of heavy paper; 3 square, colored playing pieces labelled Level, Dealer, and Turn; 80 custom-made play $ bills (20 ten-million, 20 five-million, 40 1-million); 52 pages of directions, diagrams, and notations (transferred to Library's Sid Sackson Archive) -
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Object of the game is to organize big-time operators to put together profitable deals. Materials include: 1 box bottom; 1 box top; 16 pages of directions (transferred to Library's Sid Sackson Archive); 1 3-D number tile; 1 folding gameboard
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It's a Deal!
Object of the game is to organize big-time operators to put together profitable deals. Materials include: 1 box bottom; 1 box top; 16 pages of directions (transferred to Library's Sid Sackson Archive); 1 3-D number tile; 1 folding gameboard -
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Gameboard labelled with playing card numbers and symbols and with directional arrows.
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Jack-Pot 77
Gameboard labelled with playing card numbers and symbols and with directional arrows. -
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Prototype has no directions and contains the following items: cardboard gameboard containing 15 x 3 grid of squares; round plastic chips/tokens in red, orange, yellow, green, and blue; custom-made die with a colored square of vinyl on each face (to match the chips)
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Levers of Power
Prototype has no directions and contains the following items: cardboard gameboard containing 15 x 3 grid of squares; round plastic chips/tokens in red, orange, yellow, green, and blue; custom-made die with a colored square of vinyl on each face (to match the chips) -
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Prototype has no directions and consists of a set of cardstock rectangles; each is labeled with a number; reference to Sackson's work diary entry for 3/16/88 was checked: Sackson was trying to create a card/number game he called Make Five but it didn't work.
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No instructions; consists of the following items: 3 custom wooden dice: one labeled with numbers, one labeled with fractions, and one unlabeled; cardboard box; piece of cardboard divided into pencilled squares; pieces of colored cardboard in various shapes, with pencil squares and inked fractions
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Makes One
No instructions; consists of the following items: 3 custom wooden dice: one labeled with numbers, one labeled with fractions, and one unlabeled; cardboard box; piece of cardboard divided into pencilled squares; pieces of colored cardboard in various shapes, with pencil squares and inked fractions -
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This appears to be a fraction game. Fractional pieces of different configurations may be arranged in different ways on a template so that the player "Makes One." There are no instructions. Materials include: 2 "Makes One" template; 39 labelled fractional pieces
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Prototype has no directions and consists of the following items: cardboard box; cardboard gameboard with raised, glued squares and some taped squares in red, yellow, blue, and green; plastic box containing chips/markers in white, red, blue, green, and black; plastic bag containing chips/markers in solid plastic (red, green, blue, yellow) and white plastic rings
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Max-I-Nim
Prototype has no directions and consists of the following items: cardboard box; cardboard gameboard with raised, glued squares and some taped squares in red, yellow, blue, and green; plastic box containing chips/markers in white, red, blue, green, and black; plastic bag containing chips/markers in solid plastic (red, green, blue, yellow) and white plastic rings -
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Metamorphosis has no directions. Materials include: 1 cardboard box bottom, 1 cardboard box top, 25 plastic playing pieces, white with colored tops: 5 each of green, blue, black, red, orange
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Metamorphosis
Metamorphosis has no directions. Materials include: 1 cardboard box bottom, 1 cardboard box top, 25 plastic playing pieces, white with colored tops: 5 each of green, blue, black, red, orange -
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Game involves placing dividers and colored blocks on an excised gameboard. Materials include: 1 oaktag box bottom; 1 oaktag box top; 1 photograph showing play and 1 dimensional sketch (both items transferred to Library's Sid Sackson Archive); 6 oaktag separators; 1 excised gameboard, divided into six sets of eight triangles each
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Neat Fit
Game involves placing dividers and colored blocks on an excised gameboard. Materials include: 1 oaktag box bottom; 1 oaktag box top; 1 photograph showing play and 1 dimensional sketch (both items transferred to Library's Sid Sackson Archive); 6 oaktag separators; 1 excised gameboard, divided into six sets of eight triangles each -
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Prototype has no directions and consists of small cardboard rectangle with 5 cardboard pieces of various shapes glued to the top, creating a U shape; some pencil lines.
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Neat Fit has no directions. Materials include: 1 box bottom; 3 box bottom inserts; 1 box lid; 1 cardboard gameboard with 35 small plastic pegs, 21 marked and punched plastic pieces to fit on pegs, 48 small wooden cubes (12 each pink, blue, red, black)
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This puzzle requires the player to position 8 clear plastic pieces so that 16 red dots are visible. Materials include: 1 box lid; 1 box support; 1 box bottom; 1 grooved playing board; 8 plastic pieces; 1 small instruction sheet (transferred to Library's Sid Sackson Archive); 1 solution booklet (transferred to Library's Sid Sackson Archive)
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Nice and Easy
This puzzle requires the player to position 8 clear plastic pieces so that 16 red dots are visible. Materials include: 1 box lid; 1 box support; 1 box bottom; 1 grooved playing board; 8 plastic pieces; 1 small instruction sheet (transferred to Library's Sid Sackson Archive); 1 solution booklet (transferred to Library's Sid Sackson Archive) -
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A sample from Sackson’s journal from November 21, 1971
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This game has no directions. Materials include one plastic circle, labelled with title and inventor of game and two 0-5-10-15-20 "dials."
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One Good Turn
This game has no directions. Materials include one plastic circle, labelled with title and inventor of game and two 0-5-10-15-20 "dials." -
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Prototype has no directions and contains the following items: cardboard gameboard taped in the middle and along edges, playing surface contains 99 squares, many with blue or red circles, triangles, or diamonds; small square colored pieces of cardboard containing printed shapes (triangle, circle, diamond)
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Organisms
Prototype has no directions and contains the following items: cardboard gameboard taped in the middle and along edges, playing surface contains 99 squares, many with blue or red circles, triangles, or diamonds; small square colored pieces of cardboard containing printed shapes (triangle, circle, diamond) -
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"Payoff is a wild game of wheeling and dealing for from 4 to 12 players.... the players move around the room arranging deals..." (Sid Sackson, game introduction). Materials include: 1 box bottom; 1 box lid; 3 customized parts dividers; 4 typed instruction pages (transferred to the Library's Sid Sackson Archive); 4 sample "sandwich board" cards; 1 sample ribbon for assembling sandwich boards; 1 metal timer; 115 lettered "IOU cards"; 124 "Coalition" cards (42 red, 42 yellow, 40 blue)
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Payoff
"Payoff is a wild game of wheeling and dealing for from 4 to 12 players.... the players move around the room arranging deals..." (Sid Sackson, game introduction). Materials include: 1 box bottom; 1 box lid; 3 customized parts dividers; 4 typed instruction pages (transferred to the Library's Sid Sackson Archive); 4 sample "sandwich board" cards; 1 sample ribbon for assembling sandwich boards; 1 metal timer; 115 lettered "IOU cards"; 124 "Coalition" cards (42 red, 42 yellow, 40 blue) -
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"PE-LING" is directly descended from the original Chinese game of Mah Jong, bypassing the variation currently played in the U.S.A. In fact, PE-LING was one of the many poetic names given to the game in ancient China . . . provides a constant challenge as players strive to mesh twelve tiles into the most harmonious relationship possible." (written introduction to direction sheet by Sid Sackson). Game materials include: eight-page photocopied instruction sheet; transferred to Library's Sid Sackson Archive); 2 summary cards (transferred to Library's Sid Sackson Archive); 106 playing cards; 1 box bottom to hold cards; 1 box lid
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Pe-Ling
"PE-LING" is directly descended from the original Chinese game of Mah Jong, bypassing the variation currently played in the U.S.A. In fact, PE-LING was one of the many poetic names given to the game in ancient China . . . provides a constant challenge as players strive to mesh twelve tiles into the most harmonious relationship possible." (written introduction to direction sheet by Sid Sackson). Game materials include: eight-page photocopied instruction sheet; transferred to Library's Sid Sackson Archive); 2 summary cards (transferred to Library's Sid Sackson Archive); 106 playing cards; 1 box bottom to hold cards; 1 box lid -
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"Pe-ling, like Rummy, is descended from the original Chinese game of Mah Jong.... It is a new game, with new challenges, as you strive to mesh twelve cards into the best three melds." (from Sid Sackson's game introduction) This is another version of Pe-ling identified as #107.866. Materials include: 1 hinged plastic game storage box; 1 cardboard storage box liner; 1 plastic card storage box bottom; 1 plastic card storage box lid; 4 Beginners' Guides (transferred to Library's Sid Sackson Archive); 108 hand-lettered and hand-colored cards
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Pe-Ling
"Pe-ling, like Rummy, is descended from the original Chinese game of Mah Jong.... It is a new game, with new challenges, as you strive to mesh twelve cards into the best three melds." (from Sid Sackson's game introduction) This is another version of Pe-ling identified as #107.866. Materials include: 1 hinged plastic game storage box; 1 cardboard storage box liner; 1 plastic card storage box bottom; 1 plastic card storage box lid; 4 Beginners' Guides (transferred to Library's Sid Sackson Archive); 108 hand-lettered and hand-colored cards -
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Designer Sid Sackson's board game prototype, Pick Your Poision is a dice betting game. Sackson wrote: "A new dice game of skill and luck for two, three or four players. You can figure the odds...or you can play your hunches..." Materials include: 1 cardboard box bottom; 1 cardboard box insert; 4 inside box bumpers; 5 hand-made cardboard containers for playing pieces; 1 cardboard box tip; 1 black plastic box-top liner; 6 pages of directions, 2 typed, 4 hand-written (transferred to Library's Sid Sackson Archive); 1 black pentagonal carved wood board with 12 sections, one lined with felt; 1 carved betting mat; 3 green markers; 2 dice; 16 blue chips; 24 red chips; 23 yellow chips; 24 white chips
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Pick Your Poison (PYP)
Designer Sid Sackson's board game prototype, Pick Your Poision is a dice betting game. Sackson wrote: "A new dice game of skill and luck for two, three or four players. You can figure the odds...or you can play your hunches..." Materials include: 1 cardboard box bottom; 1 cardboard box insert; 4 inside box bumpers; 5 hand-made cardboard containers for playing pieces; 1 cardboard box tip; 1 black plastic box-top liner; 6 pages of directions, 2 typed, 4 hand-written (transferred to Library's Sid Sackson Archive); 1 black pentagonal carved wood board with 12 sections, one lined with felt; 1 carved betting mat; 3 green markers; 2 dice; 16 blue chips; 24 red chips; 23 yellow chips; 24 white chips -
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This game has no directions. Materials include: 1 plastic storage bag, marked "see 4/9/84, 4/21/84" [reference to 1984 word diary in Library's Sid Sackson Archive]; 2 plastic dice, one has sides covered with blue, red, yellow cardstock; 6 cardboard triangles with dice-like circles in center, blue, yellow, red rectangles on sides; 45 white cards with blue, red, yellow rectangles in different configurations
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Pie
This game has no directions. Materials include: 1 plastic storage bag, marked "see 4/9/84, 4/21/84" [reference to 1984 word diary in Library's Sid Sackson Archive]; 2 plastic dice, one has sides covered with blue, red, yellow cardstock; 6 cardboard triangles with dice-like circles in center, blue, yellow, red rectangles on sides; 45 white cards with blue, red, yellow rectangles in different configurations -
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Piece of the Action is a profit/loss game in which financial deals are made or spoiled. Materials include: 1 box bottom; 1 plastic insert for box bottom; 1 box lid (labeled Grip: Generic Role-Playing for Internet Players); 2 sets of directions (transferred to the Library's Sid Sackson Archive); 1 red card; 1 pink card; 106 black deal cards (Note, there may be one card missing from this group, see note in location.)
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Piece of the Action
Piece of the Action is a profit/loss game in which financial deals are made or spoiled. Materials include: 1 box bottom; 1 plastic insert for box bottom; 1 box lid (labeled Grip: Generic Role-Playing for Internet Players); 2 sets of directions (transferred to the Library's Sid Sackson Archive); 1 red card; 1 pink card; 106 black deal cards (Note, there may be one card missing from this group, see note in location.) -
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One of Sid Sackson's game prototypes, Plan Ahead involves a game board modeled after a calendar, and play money. The game obviously involved putting sums of money aside for future needs. Materials include: 1 cardboard box with fold-down lid; 1 sheet of hand-written combinations of letters and numbers, written on back of photocopied license agreement (transferred to Library's (Sid Sackson Archive); 1 paper diagram (transferred to Library's Sid Sackson Archive); 1 cardboard "calendar" gameboard, folded; 5 cardboard spinners with metal brads; 70 round markers, 23 pink, 2 orange, 45 red; 12 miscellaneous cardstock stencils; 90 cardstock color/number cards; 37 HEXAGAMES cards; 68 TOP THAT! cards; 232 Pieces of play money: 46-$5, 4-$5000, 67-$10,000, 108-$50,000, 7-$100,000
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Plan Ahead
One of Sid Sackson's game prototypes, Plan Ahead involves a game board modeled after a calendar, and play money. The game obviously involved putting sums of money aside for future needs. Materials include: 1 cardboard box with fold-down lid; 1 sheet of hand-written combinations of letters and numbers, written on back of photocopied license agreement (transferred to Library's (Sid Sackson Archive); 1 paper diagram (transferred to Library's Sid Sackson Archive); 1 cardboard "calendar" gameboard, folded; 5 cardboard spinners with metal brads; 70 round markers, 23 pink, 2 orange, 45 red; 12 miscellaneous cardstock stencils; 90 cardstock color/number cards; 37 HEXAGAMES cards; 68 TOP THAT! cards; 232 Pieces of play money: 46-$5, 4-$5000, 67-$10,000, 108-$50,000, 7-$100,000 -
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"Planes is a multi-dimensional game of skill.... Each time a player places a tile he is playing in three different planes." (Sid Sackson in game description.) Materials include: 1 cardboard box bottom; 3 cardboard inserts for box bottom; 1 cardboard box lid; 9 pages of instructions and diagrams (transferred to Library's Sid Sackson Archive); 4 identification discs; 56 symbol tiles; 3 plastic playing fields; 4 metal supports for plastic fields
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Planes
"Planes is a multi-dimensional game of skill.... Each time a player places a tile he is playing in three different planes." (Sid Sackson in game description.) Materials include: 1 cardboard box bottom; 3 cardboard inserts for box bottom; 1 cardboard box lid; 9 pages of instructions and diagrams (transferred to Library's Sid Sackson Archive); 4 identification discs; 56 symbol tiles; 3 plastic playing fields; 4 metal supports for plastic fields -
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Test PDF
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Prototype has no directions and contains the following items: cardboard gameboard (2 pieces taped together); playing surface consists of pencil squares, some marked with letters and others marked along the edges with 10, 20, 30, 40, and 60; 6 small black cardboard squares; round plastic tiles/markers in red, blue, yellow, and green; 4 small plastic rectangular playing pieces in red, blue, yellow, and green; plastic bag with game title and date reference
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Score Up
Prototype has no directions and contains the following items: cardboard gameboard (2 pieces taped together); playing surface consists of pencil squares, some marked with letters and others marked along the edges with 10, 20, 30, 40, and 60; 6 small black cardboard squares; round plastic tiles/markers in red, blue, yellow, and green; 4 small plastic rectangular playing pieces in red, blue, yellow, and green; plastic bag with game title and date reference -
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Sid and Bernice Sackson, undated
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November 2-3, 1971 diary entries by Sid Sackson
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Sid Sackson with games Can't Stop and Focus
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Sid Sackson (center) with two friends, playing games
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Sid Sackson with game collection, c. early 1980s
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Photograph of Sid Sackson standing in front of game shelves
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Prototype has no directions and consists of cardboard gameboard in 3 pieces with taped edges. Playing surface contains inked circles and stars connected by lines and arrows. Board has pasted paper labels in squares--some contain typed labels and others have colored pencil shapes.
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Sleuth
Prototype has no directions and consists of cardboard gameboard in 3 pieces with taped edges. Playing surface contains inked circles and stars connected by lines and arrows. Board has pasted paper labels in squares--some contain typed labels and others have colored pencil shapes. -
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A prototype by Sid Sackson for a game that was never published. Sackson made hundreds of game prototypes over his many years of game design and collaboration. Space Stix has no directions. Materials include: 1 box bottom; 1 box lid; 1 small number notation sheet (transferred to Library's Sid Sackson Archive); 2 tiles ("ODD" and "EVEN"); 40 rectangular pieces with dots
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Space Stix
A prototype by Sid Sackson for a game that was never published. Sackson made hundreds of game prototypes over his many years of game design and collaboration. Space Stix has no directions. Materials include: 1 box bottom; 1 box lid; 1 small number notation sheet (transferred to Library's Sid Sackson Archive); 2 tiles ("ODD" and "EVEN"); 40 rectangular pieces with dots -
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Prototype has no directions and consists of the following items: cardboard box with custom inserts; 2 sections are marked "Even" and "Odd"; long, narrow rectangular pieces of gray patterned cardboard with holes punched out in each piece (dominoes-style)
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Space Stix
Prototype has no directions and consists of the following items: cardboard box with custom inserts; 2 sections are marked "Even" and "Odd"; long, narrow rectangular pieces of gray patterned cardboard with holes punched out in each piece (dominoes-style) -
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Prototype has no directions and contains the following items: cardboard box; 5 pages of handwritten notes (transferred to Library's Sid Sackson Archive); 4 sets of vinyl-backed, custom-made playing cards containing letter and number combinations; miscellaneous cardstock cards and templates with cut-outs
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Spellbinder
Prototype has no directions and contains the following items: cardboard box; 5 pages of handwritten notes (transferred to Library's Sid Sackson Archive); 4 sets of vinyl-backed, custom-made playing cards containing letter and number combinations; miscellaneous cardstock cards and templates with cut-outs -
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Prototype has no directions and contains the following items: cardboard box; light blue rectangular cards, all labeled "Trade"; brown and blue round chips/tokens, each labeled with a numbered sticker
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String of Pearls
Prototype has no directions and contains the following items: cardboard box; light blue rectangular cards, all labeled "Trade"; brown and blue round chips/tokens, each labeled with a numbered sticker -
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Players move a power piece to acquire pearls on the board. Materials include: 1 box top; 1 box bottom; 2 gameboards, one with hexagonal spaces, one with 3-D squares; 4 pages of hand-written directions (transferred to Library's Sid Sackson Archive); 2 pages of diagrams (transferred to Library's Sid Sackson Archive); 1 page of notations (transferred to Library's Sid Sackson Archive)
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String-of-Pearls
Players move a power piece to acquire pearls on the board. Materials include: 1 box top; 1 box bottom; 2 gameboards, one with hexagonal spaces, one with 3-D squares; 4 pages of hand-written directions (transferred to Library's Sid Sackson Archive); 2 pages of diagrams (transferred to Library's Sid Sackson Archive); 1 page of notations (transferred to Library's Sid Sackson Archive) -
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Prototype has no directions and consists of the following items: cardboard gameboard taped and folded into a square; playing surface contains various sections of squares, many containing pasted labels; different cardboard gameboard in 3 pieces (1 piece contains 2 taped sections); playing surface contains squares with marked stickers and other labels
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Success
Prototype has no directions and consists of the following items: cardboard gameboard taped and folded into a square; playing surface contains various sections of squares, many containing pasted labels; different cardboard gameboard in 3 pieces (1 piece contains 2 taped sections); playing surface contains squares with marked stickers and other labels -
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Take a Word game prototype in original box with Sid Sackson's stamp on the box cover along with the title. The prototype is missing game instructions. Box also indicates Take a Word was part of a series of "Pass the Time" games.
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Take a word
Take a Word game prototype in original box with Sid Sackson's stamp on the box cover along with the title. The prototype is missing game instructions. Box also indicates Take a Word was part of a series of "Pass the Time" games. -
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Take a Word game prototype in original box with Sid Sackson's stamp on the box cover along with the title. The prototype is missing game instructions. Box also indicates Take a Word was part of a series of "Pass the Time" games.
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Take a word
Take a Word game prototype in original box with Sid Sackson's stamp on the box cover along with the title. The prototype is missing game instructions. Box also indicates Take a Word was part of a series of "Pass the Time" games.