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diary
PDF of full 1997 Sackson diary
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Game description draft for Above and Beyond by Sid Sackson
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Above and Beyond game description draft
Game description draft for Above and Beyond by Sid Sackson -
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Game box for Acquire by Sid Sackson, manufactured by 3M
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Two versions of a game board, one quadrilateral and the other hexagonal; design consists of triangles and circles.
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2 sets of printer's proofs of gameboard and punch-out playing pieces.
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Alf's Base Race (Bouillabaiseball)
2 sets of printer's proofs of gameboard and punch-out playing pieces. -
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Gameboard in 2 sections with 108 squares, each with a colored center star; squares labeled with letters and numbers.
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Alf's Base Race (Bouillabaiseball)
Gameboard in 2 sections with 108 squares, each with a colored center star; squares labeled with letters and numbers. -
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2 sets of printer's proofs of gameboard and punch-out playing pieces.
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Alf's Let's Make a Meal! Game
2 sets of printer's proofs of gameboard and punch-out playing pieces. -
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Gamboard with 108 squares labeled A through I, 1 through 12.
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2 sets of printer's proofs of gameboard and punch-out playing pieces.
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Alf's Steal the Spotlight Game
2 sets of printer's proofs of gameboard and punch-out playing pieces. -
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Gameboard with grid of small black triangles on blue background and red pencil dot in the center.
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Alf's Steal the Spotlight Game
Gameboard with grid of small black triangles on blue background and red pencil dot in the center. -
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2 sets of printer's proofs of game with punch-out playing pieces.
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Gameboard in 2 sections with dice squares, other squares marked 4 through 17, and triangular sections marked Odd, Low, High, and Even.
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Alf's Surf 'n' Snack Game
Gameboard in 2 sections with dice squares, other squares marked 4 through 17, and triangular sections marked Odd, Low, High, and Even. -
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Prototypes of 2 games are included: cards for the game Another; game pieces and other items for Chain Reaction. Materials include: 1 cardboard box bottom; 1 cardboard box top; 1 hand-made box and label (with Sid Sackson signature and photo) containing 3 sheets of directions and diagrams for board game (transferred to Library's Sid Sackson Archive); 24 small round game pieces for board game (12 black, 12 white); 53 white cards, marked in different colors (9 green, 12 orange, 16 blue, 16 red)
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Another; Chain Reaction
Prototypes of 2 games are included: cards for the game Another; game pieces and other items for Chain Reaction. Materials include: 1 cardboard box bottom; 1 cardboard box top; 1 hand-made box and label (with Sid Sackson signature and photo) containing 3 sheets of directions and diagrams for board game (transferred to Library's Sid Sackson Archive); 24 small round game pieces for board game (12 black, 12 white); 53 white cards, marked in different colors (9 green, 12 orange, 16 blue, 16 red) -
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Prototype has no directions and consists of a cardboard gameboard with red-taped edges. Playing surface consists of inked squares; 2 sides of the gameboard contain the numbers 1 through 7 and the other 2 sides are lettered A through G.
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Battle of the Blobs II
Prototype has no directions and consists of a cardboard gameboard with red-taped edges. Playing surface consists of inked squares; 2 sides of the gameboard contain the numbers 1 through 7 and the other 2 sides are lettered A through G. -
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No instructions; consists of the following items: 1 plastic die; cardboard box and dividers; Milton Bradley play money; custom-made cards containing letters and dots, some are "wild" cards
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"Cinema is a new and different game where from 4 to 12 players compete in producing movies." from Sid Sackson's hand-written introduction) There are two versions. In the first, players move around the room bargaining for story properties and stars.The second has a more standard card game format. Materials include: 1 box bottom; 1 box lid; sketches and notes (transferred to Library's Sid Sackson Archive); hand-written instructions for Cinema and Cinema II (transferred to Library's Sid Sackson Archive); 2 yellow stencil-cards; 44 red-lettered white cards; 60 printed pink cards
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Cinema
"Cinema is a new and different game where from 4 to 12 players compete in producing movies." from Sid Sackson's hand-written introduction) There are two versions. In the first, players move around the room bargaining for story properties and stars.The second has a more standard card game format. Materials include: 1 box bottom; 1 box lid; sketches and notes (transferred to Library's Sid Sackson Archive); hand-written instructions for Cinema and Cinema II (transferred to Library's Sid Sackson Archive); 2 yellow stencil-cards; 44 red-lettered white cards; 60 printed pink cards -
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Prototype has no directions and contains the following items: plastic bag (deteriorating; discarded); 4 plastic game pieces (red, green, blue, and yellow); round, black plastic chips/tokens; 4 cardboard rectangles (red, yellow, green, and blue) marked with labeled stickers: Odd on one side, Even on the other side
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Closing In
Prototype has no directions and contains the following items: plastic bag (deteriorating; discarded); 4 plastic game pieces (red, green, blue, and yellow); round, black plastic chips/tokens; 4 cardboard rectangles (red, yellow, green, and blue) marked with labeled stickers: Odd on one side, Even on the other side -
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Prototype has no directions and consists of 2 different cardboard gameboards. One is larger, taped down the center and along the edges, and contains squares drawn in ink. Some of the sqares are colored brown and blue with colored pencil. The other gameboard is in 2 halves, edged in tape. It contains a playing grid consisting of circles and lines that form triangles and squares.
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Closing In
Prototype has no directions and consists of 2 different cardboard gameboards. One is larger, taped down the center and along the edges, and contains squares drawn in ink. Some of the sqares are colored brown and blue with colored pencil. The other gameboard is in 2 halves, edged in tape. It contains a playing grid consisting of circles and lines that form triangles and squares. -
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Game prototype for Closing In
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Prototype has no directions and contains the following items: 1 cardstock, taped layout of gameboard with pencil squares, lines, and labels; 1 cardboard, taped layout of gameboard with inked and penciled squares, circles, lines, and labels; 1 yellow, taped cardboard gameboard with inked lines, circles, and labels; glued prints of Egyptian sites cut from printed publications; several theme-related stickers also attached to gameboard; cardstock mock-ups of 8 character cards used in game; photocopies of mock-ups; custom-made inked and color-penciled character cards for game
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Colonel Mustard's Treasure Hunt
Prototype has no directions and contains the following items: 1 cardstock, taped layout of gameboard with pencil squares, lines, and labels; 1 cardboard, taped layout of gameboard with inked and penciled squares, circles, lines, and labels; 1 yellow, taped cardboard gameboard with inked lines, circles, and labels; glued prints of Egyptian sites cut from printed publications; several theme-related stickers also attached to gameboard; cardstock mock-ups of 8 character cards used in game; photocopies of mock-ups; custom-made inked and color-penciled character cards for game -
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Game prototype for Treasure Hunt/Colonel Mustard's Treasure Hunt
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Colonel Mustard's Treasure Hunt game prototype
Game prototype for Treasure Hunt/Colonel Mustard's Treasure Hunt -
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"Concensus is a new and entirely original concept in games. The object is to complete a row of five, but there the resemblance to Bingo ceases... the players vote and by 'concensus' determine who will place markers at each play." (Sid Sackson's introduction to game directions). Materials include: 1 box bottom with 4 wooden inserts; 1 box top; 5 pages of directions (transferred to Library's Sid Sackson Archive); 1 folding 3-D game-board, 24 indented squares surround 25 numbered squares in a 5x5 grid; 1 custom insert to fit over gameboard and directions; 9 custom boxes on insert to hold parts; 5 lifting inserts, one for each of 5 boxes; 1 wood marker; 36 rectangular cards with dots differing in number and color; 25 numbered small rectangular cards; 96 square cards of different geometric designs; 240 small square markers divided by color into 12 envelopes
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Concensus - The Thinking Man's Bingo
"Concensus is a new and entirely original concept in games. The object is to complete a row of five, but there the resemblance to Bingo ceases... the players vote and by 'concensus' determine who will place markers at each play." (Sid Sackson's introduction to game directions). Materials include: 1 box bottom with 4 wooden inserts; 1 box top; 5 pages of directions (transferred to Library's Sid Sackson Archive); 1 folding 3-D game-board, 24 indented squares surround 25 numbered squares in a 5x5 grid; 1 custom insert to fit over gameboard and directions; 9 custom boxes on insert to hold parts; 5 lifting inserts, one for each of 5 boxes; 1 wood marker; 36 rectangular cards with dots differing in number and color; 25 numbered small rectangular cards; 96 square cards of different geometric designs; 240 small square markers divided by color into 12 envelopes -
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Prototype has no directions and consists of a cardboard gameboard taped in the center. Playing surface consists of solid black dots connected to one another by penciled lines in various styles (solid, dotted, hashed, etc.); 2 sides of the board contain squares numbered 0 through 10.
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Corridors (of Power)
Prototype has no directions and consists of a cardboard gameboard taped in the center. Playing surface consists of solid black dots connected to one another by penciled lines in various styles (solid, dotted, hashed, etc.); 2 sides of the board contain squares numbered 0 through 10. -
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"A game of deductive logic for two darn clever investigators. The object is to determine the identity of four mystery tiles in the least number of questions." (Sid Sackson, game introduction) Materials include: 1 box bottom; 1 box lid; 3 instruction sheets (transferred to Library's Sid Sackson Archive); 1 game board; 15 green mystery tiles; 1 tile holder; 15 location cards; 1 plastic location card backing; 51 handmade markers (32 yellow, 4 red, 15 blue); 1 marker holder
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Darn Clever
"A game of deductive logic for two darn clever investigators. The object is to determine the identity of four mystery tiles in the least number of questions." (Sid Sackson, game introduction) Materials include: 1 box bottom; 1 box lid; 3 instruction sheets (transferred to Library's Sid Sackson Archive); 1 game board; 15 green mystery tiles; 1 tile holder; 15 location cards; 1 plastic location card backing; 51 handmade markers (32 yellow, 4 red, 15 blue); 1 marker holder -
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A deck of cards directs players to move toward experts in different fields. Materials include: 1 box top; 1 box bottom; 6 custom box inserts to contain parts; 1 folding gameboard; 48 cards; 5 pink rectangular plastic blocks; 6 wooden cubes with letters; 36 plastic markers, six each yellow, red, black, green, brown, blue)
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Deal-Me-In
A deck of cards directs players to move toward experts in different fields. Materials include: 1 box top; 1 box bottom; 6 custom box inserts to contain parts; 1 folding gameboard; 48 cards; 5 pink rectangular plastic blocks; 6 wooden cubes with letters; 36 plastic markers, six each yellow, red, black, green, brown, blue) -
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Prototype has no directions and contains the following items: cardboard box lid; 2 wood gamepiece holders; play money; 216 colored tiles with names of companies/industries (contained in separate boxes); color-coded game cards stamp-labeled International Industries, National Industries, Super Industries, Consolidated Industries, Federated Industries, American Industries, and United States Industries; 4 notecards of tabular data.
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Decision
Prototype has no directions and contains the following items: cardboard box lid; 2 wood gamepiece holders; play money; 216 colored tiles with names of companies/industries (contained in separate boxes); color-coded game cards stamp-labeled International Industries, National Industries, Super Industries, Consolidated Industries, Federated Industries, American Industries, and United States Industries; 4 notecards of tabular data. -
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Prototype has no directions and contains the following items: handwritten pages of notes (transferred to Library's Sid Sackson Archive); cardboard box; paper drafts for playing cards, marked in pencil; rectangular cardboard playing pieces marked in pencil
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Dialemma appears to be a board version of the two-player "connect the dots" card game. There are no instructions. Materials include: 1 box lid; 2 custom dividers for lid; 1 box bottom; 1 wooden board with 16 plastic pegs; 1 numbered cardboard rectangle; 25 square cards with center holes and indicated connection patterns; 2 small plastic boxes, containing 37 cardstock"arrows with holes (8 orange, 9 green, 10 blue, 10 red); 29 pages of diagrams, notes (transferred to Library's Sid Sackson Archive)
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Dialemma
Dialemma appears to be a board version of the two-player "connect the dots" card game. There are no instructions. Materials include: 1 box lid; 2 custom dividers for lid; 1 box bottom; 1 wooden board with 16 plastic pegs; 1 numbered cardboard rectangle; 25 square cards with center holes and indicated connection patterns; 2 small plastic boxes, containing 37 cardstock"arrows with holes (8 orange, 9 green, 10 blue, 10 red); 29 pages of diagrams, notes (transferred to Library's Sid Sackson Archive) -
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Prototype has no directions and contains the following items: cardboard box; light blue rectangular cards, all labeled "Trade"; brown and blue round chips/tokens, each labeled with a numbered sticker
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Materials include the following: set of directions (transferred to Library's Sid Sackson Archive); wood box lined with cardboard; taped cardboard dividers; custom playing cards with numbers and math symbols in colored pencil
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Prototype contains the following items: puzzle directions and solution (transferred to Library's Sid Sackson Archive), carboard box (taped around edges) with insert, 10 blue cardboard strips with pasted squares in various patterns
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Even Worse
Prototype contains the following items: puzzle directions and solution (transferred to Library's Sid Sackson Archive), carboard box (taped around edges) with insert, 10 blue cardboard strips with pasted squares in various patterns -
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Untitled board game about planting soybeans and wheat; weather, weeds, and fertilizers are variables.
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Farming to Win
Untitled board game about planting soybeans and wheat; weather, weeds, and fertilizers are variables.