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Score Up
Prototype has no directions and contains the following items: cardboard gameboard (2 pieces taped together); playing surface consists of pencil squares, some marked with letters and others marked along the edges with 10, 20, 30, 40, and 60; 6 small black cardboard squares; round plastic tiles/markers in red, blue, yellow, and green; 4 small plastic rectangular playing pieces in red, blue, yellow, and green; plastic bag with game title and date reference -
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Free for All
Prototype has no directions and contains the following items: cardboard gameboard, square shape, with grid of white and gray squares; plastic bag containing small squares of various colors, each square marked with a number -
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The Go-Round Game
Prototype has no directions and consists of a rectangular piece of cardboard with an oval, race-track design of variously-colored squares and title in the middle. -
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The Prize Color Game
Prototype has no directions and consists of two cardboard gameboards, identical except one has the game title on 2 sides; gameboards consist of 35-square grid of various colors plus 6 circles, one of each color used in the game. -
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Sleuth
Prototype has no directions and consists of cardboard gameboard in 3 pieces with taped edges. Playing surface contains inked circles and stars connected by lines and arrows. Board has pasted paper labels in squares--some contain typed labels and others have colored pencil shapes. -
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The Harry Lorayne Memory Game
Prototype contains no directions and contains the following items: orange square cardboard base with black corner pieces to create a frame; 12 white cardboard squares each with some smaller squares cut out and others marked in pencil; blue cardboard cover square with cut notches and squares that can be pulled back to reveal the white cardboard pieces underneath (a peek-a-boo, open and close effect) -
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Game prototype
8 miscellaneous, untitled gameboards, all cardboard, some with pencil markings, others with more finished designs and colors. -
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The Jungle Race
Prototype has no directions and contains the following items: folding cardboard gameboard (in 2 separate pieces) with taped edges; playing surface contains squares with color-penciled labels; small plastic box containing 4 colored cardboard game pieces marked Lion, Antelope, Elephant, and Gorilla; paper envelope marked "Jungle Game" and imprinted "View-Master Picture Reels", envelope contains 4 view-master test reels (total 28 apertures with film) -
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The Fairy Tale Game
Prototype has no directions and contains the following items: 2 folding cardboard gameboards with taped edges; playing surface divided into 6 sections, each of which is divided into additional sections; inked lines and circles; color-penciled labels; plastic box containing small colored squares in red, blue, yellow, and green; 6 cardboard rectangles divided into smaller, labeled rectangles; 6 custom-made cardboard "reels," each with yellow cover attached by metal tab to white circle underneath, divided into sections representing film in actual view-master reels; plastic die -
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Colonel Mustard's Treasure Hunt
Prototype has no directions and contains the following items: 1 cardstock, taped layout of gameboard with pencil squares, lines, and labels; 1 cardboard, taped layout of gameboard with inked and penciled squares, circles, lines, and labels; 1 yellow, taped cardboard gameboard with inked lines, circles, and labels; glued prints of Egyptian sites cut from printed publications; several theme-related stickers also attached to gameboard; cardstock mock-ups of 8 character cards used in game; photocopies of mock-ups; custom-made inked and color-penciled character cards for game -
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Game prototype
Miscellaneous items: 2 paper-covered pencil holders used as storage containers; 2 plastic chips/tokens, one blue and one yellow; set of yellow cardstock cards, all stamped "Forced Trade"; 2 sizes of cardboard cards, each with a dollar amount and "Bonus" -
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Even Worse
Prototype contains the following items: puzzle directions and solution (transferred to Library's Sid Sackson Archive), carboard box (taped around edges) with insert, 10 blue cardboard strips with pasted squares in various patterns -
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String of Pearls
Prototype has no directions and contains the following items: cardboard box; light blue rectangular cards, all labeled "Trade"; brown and blue round chips/tokens, each labeled with a numbered sticker -
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Spellbinder
Prototype has no directions and contains the following items: cardboard box; 5 pages of handwritten notes (transferred to Library's Sid Sackson Archive); 4 sets of vinyl-backed, custom-made playing cards containing letter and number combinations; miscellaneous cardstock cards and templates with cut-outs -
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Game prototype
Prototype has no directions; it consists of variously-shaped pieces of cardboard in yellow, purple, or blue, each with 2 holes and a numbered sticker. -
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Tele-Fun?
Prototype has no directions; it may be for Sackson's Tele-Fun game, designed as a training tool for AT&T information system sales representatives. Prototype contains the following items: plastic box and lid; 3 plastic playing pieces in red, blue, and yellow; square cardboard playing pieces, labeled in ink; rectangular action cards -
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Five
Prototype contains the following items: plastic box with cardboard inserts; game directions (transferred to Library's Sid Sackson Archive); custom-made playing cards backed with vinyl; cards contain either words or geometric shapes; 4 cardstock templates; square cardboard cards in red, blue, or yellow, marked with numbers -
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Levers of Power
Prototype has no directions and contains the following items: cardboard gameboard containing 15 x 3 grid of squares; round plastic chips/tokens in red, orange, yellow, green, and blue; custom-made die with a colored square of vinyl on each face (to match the chips) -
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Closing In
Prototype has no directions and contains the following items: plastic bag (deteriorating; discarded); 4 plastic game pieces (red, green, blue, and yellow); round, black plastic chips/tokens; 4 cardboard rectangles (red, yellow, green, and blue) marked with labeled stickers: Odd on one side, Even on the other side -
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Game prototype
Prototype has no directions and contains the following items: 2 pieces of folded cardboard, one yellow and one green; round plastic chips/tokens in green and yellow; tiny wooden squares in dark blue and red; 2 cardboard gameboards, one marked Odd and the other Even, each contains a 6 x 8 grid of squares -
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Game prototype
Prototype has no directions and contains the following items: 10 plastic chips/tokens, 5 yellow and 5 green; 2 playing boards made of cardboard with cut-outs, which have sticker labels; 14 custom-made wooden dice with labeled stickers on each face -
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Game prototype
Prototype has no directions and consists of 5 sets of cards, labeled in colored pencil (red, black, blue, green, and yellow); labels have to do with various types of fast foods; only non-food items mentioned are "Road Runner" and "Ernie." -
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Game prototype
Prototype has no directions and consists of vinyl-backed cards divided into blue, red, and green sets. Each card has a hand-drawn stick figure plus typed instructions. -
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Game prototype
Prototype has no directions and consists of a set of cards with markings (mostly letters, some numbers) in yellow, green, blue, black, or red pencil. -
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Game prototype
Prototype has no directions and contains the following items: set of vinyl-backed custom playing cards with numbers/words neatly penciled in blue, green, or red; 6 yellow heavy cardboard rectangles labeled in black marker with "OUT" on one side and "PASS" on the other side; 5 draft sets of playing cards labeled in red, green, blue, black, or orange pencil -
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Treasure Hunt
Prototype has no directions and contains the following items: dilapidated cardboard box (discarded); 6 rectangular pieces of white cardboard, each numbered on the surface 1 through 9, some with cardboard triangles and squares glued to the surface; 6 plastic, colored playing pieces; 6 cardboard pieces folded into triangles; 6 pink cardstock "tickets"; set of cardstock cards marked with instructions in pencil; set of blue cardstock octagonal cards with a number and shape on each; set of vinyl-backed playing cards with characters and instructions; set of octagonal cardboard cards, yellow on one side and a colored map section on the other side -
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Game prototype
Prototype has no directions and contains the following items: 4 template cards; set of rectangular cardstock containing penciled text, symbols, and numbers; 4 index cards that appear to contain a "key" to the card set -
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Game prototype
Prototype has no directions and consists of a set of cardboard rectangles of various colors; many of them are pasted together so that there are different colors on both sides; many of the rectangles have a center sticker that is colored in with colored pencil. -
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Game prototype
Prototype has no directions and consists of 2 sets of cardboard cards concerning "persuasion" and making deals. -
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Foreign Intrigue
Prototype has no directions and consists of a cardboard rectangle with 30 punched square holes; each hole is labeled with a letter (A, B, C, D, E, or F) on a sticker. -
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Game prototype
Prototype has no directions and consists of tiny cardboard squares in various colors; some of the squares are labeled with X on one side. -
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Wiretap
No instructions; consists of the following items: cardboard box and dividers; 1 plastic box containing small black cardboard squares and plastic strips with drawn lines; 1 plastic box containing small cardboard squares of various colors, each marked with a number; 2 identical gameboards with cut-out squares and rectangles, one with yellow inserted pegs and the other with blue inserted pegs -
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Pe-Ling
"PE-LING" is directly descended from the original Chinese game of Mah Jong, bypassing the variation currently played in the U.S.A. In fact, PE-LING was one of the many poetic names given to the game in ancient China . . . provides a constant challenge as players strive to mesh twelve tiles into the most harmonious relationship possible." (written introduction to direction sheet by Sid Sackson). Game materials include: eight-page photocopied instruction sheet; transferred to Library's Sid Sackson Archive); 2 summary cards (transferred to Library's Sid Sackson Archive); 106 playing cards; 1 box bottom to hold cards; 1 box lid -
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Plan Ahead
One of Sid Sackson's game prototypes, Plan Ahead involves a game board modeled after a calendar, and play money. The game obviously involved putting sums of money aside for future needs. Materials include: 1 cardboard box with fold-down lid; 1 sheet of hand-written combinations of letters and numbers, written on back of photocopied license agreement (transferred to Library's (Sid Sackson Archive); 1 paper diagram (transferred to Library's Sid Sackson Archive); 1 cardboard "calendar" gameboard, folded; 5 cardboard spinners with metal brads; 70 round markers, 23 pink, 2 orange, 45 red; 12 miscellaneous cardstock stencils; 90 cardstock color/number cards; 37 HEXAGAMES cards; 68 TOP THAT! cards; 232 Pieces of play money: 46-$5, 4-$5000, 67-$10,000, 108-$50,000, 7-$100,000 -
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Cinema
"Cinema is a new and different game where from 4 to 12 players compete in producing movies." from Sid Sackson's hand-written introduction) There are two versions. In the first, players move around the room bargaining for story properties and stars.The second has a more standard card game format. Materials include: 1 box bottom; 1 box lid; sketches and notes (transferred to Library's Sid Sackson Archive); hand-written instructions for Cinema and Cinema II (transferred to Library's Sid Sackson Archive); 2 yellow stencil-cards; 44 red-lettered white cards; 60 printed pink cards -
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Four-Armed Bandit
Four-Armed Bandit is one of designer Sid Sackson's card game prototypes. A gambling simulation, the game includes hand-colored cards, a chart, dice, and poker chips. Materials include: 1 cardboard box bottom; 1 cardboard box top; 2 cardstock dividers; 1 cardboard chart; 48 cardstock hand-colored cards; 2 plastic dice; 84 plastic chips: 24 white, 24 yellow, 24 pink, 12 blue -
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Pe-Ling
"Pe-ling, like Rummy, is descended from the original Chinese game of Mah Jong.... It is a new game, with new challenges, as you strive to mesh twelve cards into the best three melds." (from Sid Sackson's game introduction) This is another version of Pe-ling identified as #107.866. Materials include: 1 hinged plastic game storage box; 1 cardboard storage box liner; 1 plastic card storage box bottom; 1 plastic card storage box lid; 4 Beginners' Guides (transferred to Library's Sid Sackson Archive); 108 hand-lettered and hand-colored cards -
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Temptation Poker
No instructions; consists of the following items: cardboard box; plastic bag containing plastic chips in white, pink and blue; boxed deck of playing cards (Kings brand); cardboard gameboard with ink markings -
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Payoff
"Payoff is a wild game of wheeling and dealing for from 4 to 12 players.... the players move around the room arranging deals..." (Sid Sackson, game introduction). Materials include: 1 box bottom; 1 box lid; 3 customized parts dividers; 4 typed instruction pages (transferred to the Library's Sid Sackson Archive); 4 sample "sandwich board" cards; 1 sample ribbon for assembling sandwich boards; 1 metal timer; 115 lettered "IOU cards"; 124 "Coalition" cards (42 red, 42 yellow, 40 blue) -
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Nice and Easy
This puzzle requires the player to position 8 clear plastic pieces so that 16 red dots are visible. Materials include: 1 box lid; 1 box support; 1 box bottom; 1 grooved playing board; 8 plastic pieces; 1 small instruction sheet (transferred to Library's Sid Sackson Archive); 1 solution booklet (transferred to Library's Sid Sackson Archive) -
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Darn Clever
"A game of deductive logic for two darn clever investigators. The object is to determine the identity of four mystery tiles in the least number of questions." (Sid Sackson, game introduction) Materials include: 1 box bottom; 1 box lid; 3 instruction sheets (transferred to Library's Sid Sackson Archive); 1 game board; 15 green mystery tiles; 1 tile holder; 15 location cards; 1 plastic location card backing; 51 handmade markers (32 yellow, 4 red, 15 blue); 1 marker holder -
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Dialemma
Dialemma appears to be a board version of the two-player "connect the dots" card game. There are no instructions. Materials include: 1 box lid; 2 custom dividers for lid; 1 box bottom; 1 wooden board with 16 plastic pegs; 1 numbered cardboard rectangle; 25 square cards with center holes and indicated connection patterns; 2 small plastic boxes, containing 37 cardstock"arrows with holes (8 orange, 9 green, 10 blue, 10 red); 29 pages of diagrams, notes (transferred to Library's Sid Sackson Archive) -
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High Spirits
High Spirits is "a new and different card game, where you can pick and choose your cards - trying to grab "Spirits" when they are "high" and avoiding them when they are "low." The "larceny" deck allows you to make all kinds of clever plans, but beware that they don't turn against you!" (Sid Sackson, game introduction) Materials include: 1 box lid; 1 box bottom; 3 hand-made box dividers; 5 instruction sheets (transferred to Library's Sid Sackson Archive); 4 status cards; 42-card spirit deck; 42-card larceny deck; 50 plastic chips (10 red, 10 blue, 30 white) -
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