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<u>FITTING & PROPER</u> in Dollar Savings.
<u>FITTING & PROPER</u> in Dollar Savings.
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(cont. from 12/5) [12/5]
(cont. from 12/5) [12/5]
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than 4 "moves" and a penalty per move for more than 4 moves. <br>
than 4 "moves" and a penalty per move for more than 4 moves.
The player picks the "trip". amove consists of removing the overlay <br>
The player picks the "trip". A move consists of removing the overlay
and turning one of the [shape of a capital T on its side] pcs. When all of the cities in the "trip" can be joined without crossing a line the "trip" is finished. For competitive play each player chooses a "trip" and the
and turning one of the [shape of a capital T on its side] pcs. [pieces] When all of the cities in  
2 players take turns making moves and can try to block the opponent. <br>
the "trip" can be joined without crossing a line the "trip" is finished.  
For competitive play each player chooses a "trip" and the
2 players take turns making moves and can try to block the opponent.
(Not sure of the details.) <br>
(Not sure of the details.) <br>
<u>CHESS DICE</u>. Don't remember company and no rules were included (or they were stolen from the boxes). There are 2 dice with a different <u>CHESS</u> pc. on each face (I believe). <br>
<u>CHESS DICE</u>. Don't remember company and no rules were included  
<u>ORIENT</u> (Lakeside). See picture in '73 catalog. It is played <br>
(or they were stolen from the boxes). There are 2 dice with a  
like <u>CHINESE CHECKERS</u> with the following changes. At the <br>
different <u>CHESS</u> pc. on each face (I believe). <br>
beginning of his turn a player throws the die and turns the <br>
<u>ORIENT</u> (Lakeside). See picture in '73 [1973] catalog. It is played
entire center section to line up with the number thrown. A player <br>
like <u>CHINESE CHECKERS</u> with the following changes. At the
who has a pc. in one of the 6 black spaces next to the numbers <br>
beginning of his turn a player throws the die and turns the
at the center can leave the pc. there, if he wishes, until <s>that</s> he <br>
entire center section to line up with the number thrown. A player  
throws that number, when his move can consist of moving that <br>
who has a pc. in one of the 6 black spaces next to the numbers
at the center can leave the pc. there, if he wishes, until <s>that</s> he
throws that number, when his move can consist of moving that
pc. to any desired space. <br>
pc. to any desired space. <br>
Dorothy told me that the same people who did <u>INVEST</u> and <br>
Dorothy told me that the same people who did <u>INVEST</u> and
<u>ROADBLOCK</u> did the "Teaching Concepts" games such as <u>CIRCULATION</u> (see 11/27). She said that the latter series is doing very well. Dorothy decided that instead of standing around I could be <br>
<u>ROADBLOCK</u> did the "Teaching Concepts" games such as <u>CIRCULATION</u>  
(see 11/27). She said that the latter series is doing very well.  
Dorothy decided that instead of standing around I could be
demonstrating. She had an end of a table cleared for me and had all of <br>
demonstrating. She had an end of a table cleared for me and had all of <br>
(cont. on 11/29)
(cont. on 11/29)