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bonus system for selling a certain amount of each title. | bonus system for selling a certain amount of each title. | ||
<br>Played the following games: | <br>Played the following games: | ||
<br><u>POWER NETWORK</u>. | <br>-<u>POWER NETWORK</u>. Played twice. <u>Phil</u> suggested an optional rule | ||
that a player can choose a "secret space" and does not have | |||
to divulge information on that space. Didn't try it. | |||
<br>To make guessing dangerous I thought of giving a player | |||
1 point (or a single win) for getting the opponent's layout. | |||
If a player gets an incorrect layout the opponent score | |||
2 points (double win). It is possible to score both ways | |||
for 3 points (triple win). | |||
<br>Tried to come up with a catchy name - best so far <u>WIRETAP</u>. | |||
<br>-<u>PAYOFF</u> (Phil's). The board consists of 36 spaces, set in a | |||
6x6 layout and numbered 11, 12... 66. Players in turn | |||
throw three dice - 2 white and one red. They combine | |||
<br>(cont. 7/13/73) |