Compare revisions: 1973_Sackson_075_February 24.jpg
Created page with "2/23 <br>24 Saturday - February 1973 <br>St. Matthias Apostle - 55th Day - 310 Days to Come ---- Rcd. [received] a letter from <u>Graeme Levin</u>. Mentions <u>AGOG</u>, <u>TREK</u>, and <u>DAFT DRAUGHTS</u>. <br>Also sent <u>G&P</u> #11 with articles on <u>ACQUIRE</u> (mine),"
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<u>DAFT DRAUGHTS</u>. | <u>DAFT DRAUGHTS</u>. | ||
<br>Also sent <u>G&P</u> #11 with articles on <u>ACQUIRE</u> (mine), | <br>Also sent <u>G&P</u> #11 with articles on <u>ACQUIRE</u> (mine), | ||
<u>THE BUSINESS GAME</u> (<u>THE JUNGLE GAME</u> with new pcs. [pieces]), <u>PROBE</u>, | |||
<u>DOMINOES</u> - with one new game <u>FIVES-AND-THREES</u>, <u>FORMULA 1</u>, | |||
<u>REBOUND</u>, <u>AVIATION</u>, <u>LEXICON</u>, <u>PENTOMINOES</u>. | |||
Rcd. <u>THE GENERAL</u> (Vol. 9, No. 5). Contains a <u>PANZERBLITZ</u> | |||
variation called <u>INCREMENTAL PANZERBLITZ</u>. Mentions that | |||
<u>ARNHEM, OPERATION MARKET GARDEN</u> is an excellent game | |||
and can be bought for $1.25. Also mentions <u>THE BROTHERHOOD</u> & <u>VERDUN</u>. | |||
<br>Rcd. <u>MIDGARD</u> Forum #5, which Tom Drake says is "final pre-game issue." | |||
Call from <u>Jerry D'Arcey</u>. Drove to Americana. Picked up Jerry | |||
and <u>Frank</u> and drove Frank to Kennedy. Then here. Some things | |||
we discussed - not necessarily in order: | |||
<br>-<u>MIND YOUR P'S AND Q'S</u>. Jerry wanted info on this, which he said | |||
was put out by M.B. about 3 years ago. Couldn't find any info | |||
on it. | |||
<br>-<u>SCRAMBLE WORD</u>. This is the name of a game Jerry showed me | |||
Thurs. [Thursday] night. He and <u>Hans Goldschmidt</u> worked on it for a TV show. | |||
Actually it is very similar to <u>PDQ</u>. | |||
<br>-<u>HEX-O-GRAM</u>. The inventor is Tom Turner. | |||
<br>-<u>OH HELL</u>. Jerry sold his share in this for $400 from the gal | |||
who trade-marked it. Jerry placed it with Cadaco. The play | |||
is essentially the same as the standard game. Basically Cadaco | |||
was buying the trade-mark. | |||
<br>-The man to see at Lakeside is <u>Stan Harfenist</u>, who will now | |||
be based in N.Y. He doesn't want any more abstract games. | |||
<br>-<u>GLOM</u> (see 2/29/72). Jerry has been trying to make it into a game | |||
that is fun to play but hasn't been successful. He asked if I | |||
wanted to work on it and we'd split royalties. Told him I'd | |||
start thinking about it. He'll call it <u>GLOB</u> instead of <u>GLOM</u>. | |||
<br>-<u>G&P</u>. Showed #11 to Jerry. He is interested in subscribing. Told him | |||
that Frank Armbruster is handling subscriptions, but to try and | |||
get the price Don Miller is offering. | |||
<br>-Showed him my <u>BOOK WORLD</u> article. He didn't know about my writing it. | |||
<br>-<u>TOP DOG</u> is a possibility at Lakeside, and not completely dead at | |||
Parker. Jerry showed me it Thurs. There are 14 "dogs" and 2 | |||
shakers. As a solitaire it is just a question of counting how many | |||
throws are necessary to get them all sitting up. As a game the "dogs" and 2 | |||
are divided and each player throws as fast as possible trying to | |||
get them all sitting up first. It is much too easy to cheat; in fact it | |||
is difficult not to. Another game is to play individually. The player | |||
throws the 14 "dogs." He can score 100 for each one sitting up. Or he | |||
can rethrow the others to try for more sitting up. If a throw result | |||
in no <s>dogs</s> new "dogs" sitting up he loses all score for that turn. | |||
<br>-<u>SUE ME</u>. Bill Dohrmann is interested in the theme. Told Jerry that | |||
he didn't even want to look at <u>TORTS-THE GAME OF SUIT AND COUNTERSUIT</u>. | |||
<br>-<u>BLOCKHEAD</u>. Jerry's original contract expires soon. The one who | |||
<br>(cont. on 2/23) |