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Another call from <u>Jerry D'Arcey</u>. He decided to leave today to spend more | Another call from <u>Jerry D'Arcey</u>. He decided to leave today to spend more | ||
time with his brother in Denver. | time with his brother in Denver. | ||
Sent back card to <u>Zeke Rose</u> saying that I'd be in to see the Ideal line | |||
on Weds. [Wednesday] the 21st, in the morning. | |||
<br>Wrote to <u>Warren Buell</u> telling him that I'll try to keep open the | |||
two nights he'll be in N.Y. Thanked him for the clippings he sent. | |||
<br>Wrote to <u>Chuck Titus</u>. Thanked him for "Capital Gains" info. Mentioned | |||
<u>PSYCHE-PATHS</u>, <u>POLY-Y</u>, and <u>Y</u>. | |||
<br>Wrote to <u>James J. Faulkner</u> (see 1/31). Mentioned <u>PLANK</u>, <u>PATTERNS II</u>, | |||
<u>BATTLESHIP</u>, <u>JOTTO</u>, <u>CHESS</u>, <u>GO</u>, <u>PARCHISI</u>, <u>AGGRAVATION</u>. | |||
Visited the <u>Brederhorns</u>, bringing a copy of <u>SLEUTH</u> as a present. | |||
<br>George's mother and his uncle, Al Wimmer, were there. Al works for "Book | |||
Sales." He says that <u>AGOG</u> is one of their best sellers. Not so much | |||
in New York City, but KMart and Walden Books, among others, and buying | |||
in large quantities. Brentano's hasn't paid their bills in a long time. | |||
Their only other game book was <u>SERIOUS GAMES</u>, which bombed. | |||
Incidentally, they raised the "list" price of <u>AGOG</u> to $2.98. | |||
I mentioned that I had found an error in<u>AGOG</u> and Al suggested that | |||
I should call Pat Picardi - Book Sales - OR9-9191, and tell her. | |||
For foreign sales (Don Turnbull) the one to contact is: | |||
<br>{Feffer & Simons | |||
<br>41-14th St. West (sic) | |||
<br>Played George's <u>PSYCHO DOODLE DO</u>. | |||
<br>Players in turn make two "pictures" using cardboard pcs. [pieces] of different | |||
colors and shapes. These are framed and placed in an easel. The players | |||
then decide which of the two "pictures" the player to the "artist's" left | |||
will prefer. All players mark their choice on a special gadget which records | |||
up to six player's secret choices. Then the cover is lifted. The scoring depends | |||
on the player's role: - "Critic" (one on "artist's" left) - one point unless | |||
<u>no other player</u> has correctly guessed his choice. In that even he receives | |||
no score (deliberately selected the wrong arrangement). - A "Judge" receives | |||
0 points if incorrect, 1 point if he is one of 3 or more players who guess | |||
correctly, 2 points if he is one of two people who guessed correctly, and 4 points | |||
if he is the only one to agree with the "critic." - The "Artist" receives the same | |||
score as a "Judge" would, with one exception: if every player in the game has | |||
made the same choice it is assumed that the "Artist" has made his design too | |||
obvious. In that event he receives no score. If more than one round is | |||
played, the 2nd to the left becomes the critic, etc. ((Quite pleasant.)) | |||
<br>Played <u>RISK-IT</u>. The rules are essentially as listed on 12/16/72. | |||
Didn't do too well until I discovered that you had to bet either 20 or 0. | |||
<br>Played <u>THE BRAIN GAME</u>. Since there were six without me I was the | |||
<br>(cont. on 2/1) |