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<br>20th Day - 345 Days to Come | <br>20th Day - 345 Days to Come | ||
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Playing around | Playing around with some new ideas for <u>DISPERSAL</u> and made a | ||
rough 7x9 field for playing. Each player has 8 pcs. [pieces] and they | |||
are put down in turn 2 at a time. Each 2 must be next to | |||
each other, including diagonally, as they are put down but | |||
may have any relationship to pcs. already down. After all | |||
pcs. are down they are moved with either a push or a | |||
pull (see 7/11/65). If an opponent's pc. is moved he must use | |||
that pc. in his next move. If the pc. cannot be moved the | |||
player loses his turn and the other player makes a free move- | |||
any two pcs. within the regular limitations. | |||
<br>Played with BB and it played quite well. | |||
Played <u>PUSH OVER</u> with <u>Al & Adela Richter</u>. They liked it. | |||
<br>Played <u>THE BRAIN GAME</u>. The idea of allowing purchases after | |||
all cards were taken didn't work out. The price was almost always | |||
too high to make it worthwhile. Another possible idea. Any | |||
double allows a trade in the same classification. A double on the | |||
white dice allows a trade in different classifications but a | |||
payment of $1,000 times the number on the <s>white</s> red die | |||
must be paid. A triple still allows a free trade. In addition, | |||
a card can be bought for $1,000x the total of the 3 dice. | |||
<br>Thinking of making trades mandatory rather than optional, | |||
to get the trading moving. | |||
<br>Played <u>DISPERSAL</u> with Al. It was over quite quickly. Tried | |||
that a player had to have a dispersed condition at the end | |||
of his move 5 times to win, and had to be at least 2 | |||
ahead of the other player. | |||
<br>Al brought along his copy of the Jan. 1973 <u>SCIENTIFIC AMERICAN</u> | |||
to show me Martin Gardner's column. He mentioned <u>G&P</u>, my column | |||
in <u>S&T</u> and <u>AGOG</u>. Gave rules for <u>THE GAME OF SIM</u>, <u>CHOMP</u>, | |||
and <u>THE RACE TRACK GAME</u>. Also mentioned the first edition of | |||
<u>THE GUIDE TO SIMULATION GAMES FOR EDUCATION AND TRAINING</u>. | |||
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(cont. from 1/22) [1/22] | |||
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small games - <u>SUPER-TAC-TOE</u>, etc. | |||
<br>I told Fred that I might be able to do something else with | |||
<u>TAKE-A-WORD</u> and he said not to pass up the chance. I said | |||
that I could replace it if he gets someone interested in the | |||
series. | |||
<br>I asked if he has <u>MANHATTAN MADNESS</u> and he does. | |||
he asked me about <u>HABITAT</u>, about the possibility of showing | |||
it to <u>Marshall Lucas</u> of M.B. Told him that someone was | |||
interested in it, but that he could show <u>MANHATTAN MADNESS</u>. | |||
We'll keep each other informed. | |||
Rcd. [received] a call from {<u>Anatole Holt</u> [address, home and business phone numbers] |