Compare revisions: 1973_Sackson_038_January 18.jpg
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Made a rough model of my new <u>HABITAT</u> layout. It is easier | Made a rough model of my new <u>HABITAT</u> layout. It is easier | ||
to solve and doesn't look bad. | to solve and doesn't look bad. | ||
Called <u>Claude</u>. Told him again about the demand for 2-hand | |||
strategy games by Hallmark. He was thinking of working on | |||
his <u>CROOKED BRIDGE</u> (see '63). | |||
<br>He told me (not today but some time ago) that he had an idea | |||
for making <u>LOA</u> more novel. The 4 center spaces have holes | |||
and a piece landing there is out of the game. I felt that it | |||
would make the game pretty much a question of landing | |||
there to get rid of pcs. [pieces] | |||
<br>I mentioned that I might do something with <u>THRUST</u> (see 3/15/66), | |||
which I thought of prior to Claude's <u>LOA</u>. | |||
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(cont. from 1/17) [1/17] | |||
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Called <u>Kathy Brooks</u>, after going over the <u>EXECUTIVE DECISION</u> | |||
rules and finding a few suggested corrections. Told her about them | |||
and she agreed with me. | |||
<br>I asked her about <u>PROFIT</u>. Around next May they will start evaluating | |||
their next moves and <u>PROFIT</u> will be reconsidered then. | |||
All evening and till late on a new <u>HABITAT</u> layout with 3 different pcs. | |||
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