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<br>Bob said he'd call me next week and in the meantime not to tell
<br>Bob said he'd call me next week and in the meantime not to tell
anyone.
anyone.
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(cont. from 1/4) [1/4]
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Made tentative date with Claude for next Thursday.
At night thought of some ideas for the space trading game
I thought of a long time ago - <u>SPACE WAYS</u>. "Contracts" to move
a cargo from one planet to another are turned up. Each player
on his turn throws a die with 0-0-0-1-1-2 and the face
that shows tells how many contracts are turned. As a contract
is turned it is bid on, low bidder getting the contract. Player must
move to the first planet, turning over the contract card when
arriving. Get rid of card when reach the second planet. Collect
money <s>on</s> at the time the contract is let but there has to be
some way of penalizing players for waiting too long. Possible
idea is to have contracts in different colors used in order. Must
have <s>used</s> picked up a cargo before the next color is all used up.
Ship at first can carry 2 cargos. Can add to the fleet but it
costs money and extra landing - but it allows carrying more cargos.
<br>Another possibility for determining number of contracts which
gives a smaller number: - 2 dice, one with 0-0-0-0-1-1 and the
other with 0-0-0-0-0-1.