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<u>VIEWLINE</u> has been undergoing some testing with children and he
<u>VIEWLINE</u> has been undergoing some testing with children and he
has some things to talk about it tomorrow.
has some things to talk about it tomorrow.
To Felicia's look at some games she had there from old and
new clients:-
<u>EPIS I</u> - a puzzle by <u>Dennis Ladouceur</u>. An upstanding shaft
has a series of projections many of which had further projec-
tions. The object was to fit a ring around the projections,
working it from projection to projection until it was [illegible word crossed out]
on the shaft. (We both found it too easy.)
<u>LONGEVITY</u>. (Just glanced at this.) Players draw cards to build
up a history of heredity and health habits. Players keep
their cards secret from the other players. When a player
draws a card that is good and wants to take advantage of
it, another player may object that it contradicts a
previous card or cards. It is then checked, with rewards
going to the one who is correct. In a similar manner, a
player can claim that a "bad" card contradicts a previous
card or cards and it is up to the opponents to catch him
if he is lying.