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<br>8 FRIDAY - SEPTEMBER 1972 | |||
<br>252ND DAY - 114 DAYS TO COME | |||
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To <u>Herb Hochstetter</u>'s apt. [apartment] for a meeting with him and <u>Phil Orbanes</u>. | |||
Discussed ideas for games to put on the Post | |||
Cereal boxes. Herb suggested that we make use of colors, since | |||
the boxes can be printed in 7 colors. | |||
Phil mentioned a game - <u>CHROMOZONE</u> - that he had helped | |||
fix up for <u>Bob Hallowell</u>. This is a feedback sort of game | |||
with a player being prohibited from moving into a space of | |||
the same color as those adjacent to the opponent (very | |||
rough idea). | |||
Phil suggested a game (maximum height of a pile is 4.) - which I named <u>STEPPING STONES</u>. | |||
It is one I recognized from Phil's <u>ACTION</u> series. | |||
It is started as shown. [drawing of a square divided into a 4x4 grid, inside each of the smaller squares is a circle. The circles in the top 2 rows are white and the circles in the bottom 2 rows are black] Players in turn move | |||
a pc. [piece] orthogonally. If land on one of owns pcs. con- | |||
tinue moving. Pcs. pinned by an enemy pc. can- | |||
not move until it is removed. Object is to move | |||
all your pcs. off the opposite side of the board first. | |||
Bob Hallowell came up. It looks like he is not going to have | |||
any trouble finding a job. I asked Herb if there was | |||
any possibility of getting more copies of <u>NINE OF SWORDS</u>. | |||
I'll have to contact {<u>Bob Hallowell</u> (home | |||
[phone number]. |