Revision: 1973_Sackson_193_June 22.jpg
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22 Friday - June 1973
173rd Day - 192 Days to Come
Spoke to John Fernandez' wife (they drove in with a huge
load of S.P.I. games yesterday) and solitaire card games
came up. I told her about my COMBINATION. She told me of a
GAME she likes a lot.
Use an entire deck. All cards are their pip value. Pictures are 10.
Deal out 7 cards face up, then another 7 on top with the lower
cards visible. Continue this way. When three cards on pile that
are next to each other, or two on the top and one on the bottom,
or one on the top and two on the bottom, that add up to a multiple
of 10, they are removed. When a pile is cleared by removal of 3
cards, it is not replaced. Win by getting rid of all cards.
Spoke to James Faulkner who was showing his game NEXUS and also
Conflict's OVERLORD, KASSERINE PASS, and THE BROTHERHOOD.
Played two games of NEXUS with Jim and he beat me. It is over very
quickly.
He showed me his game ZEX-OH. The field consists
of 15 circles as shown.
[drawing of 15 circles arranged in a pyramid. There is a dotted line connecting the left circle in the 2nd row to the circle in the top row, then down to the middle circle in the third row, and then down to the two right circles in the 4th row]
Each player has
his own field. The two players fill in their
fields at will with P(aper), S(cissors), or
R(ock), secretly. Players can choose any
circle to start with - each starts at the
same time - secret from each other. Then
they are compared and either one wins or
it is a tie when both choose the same symbol. After this they
pick a circle adjacent, short or long, to their last one. Etc.
He asked me if I thought it was too much like my game of
PAPER BOXING, which gave him the idea. No.
Jim is not going to be able to continue unless he gets more financing.
He asked me to hold off my S&T review until I heard from him.
Took an ad sheet advertising NEXUS, SUBMARINES, and ZEX-OH.