Transcription

6/17
6/16
6/15
22 Friday - June 1973
173rd Day - 192 Days to Come


Spoke to John Fernandez' wife (they drove in with a huge load of S.P.I. games yesterday) and solitaire card games came up. I told her about my COMBINATION. She told me of a GAME she likes a lot.
Use an entire deck. All cards are their pip value. Pictures are 10. Deal out 7 cards face up, then another 7 on top with the lower cards visible. Continue this way. When three cards on pile that are next to each other, or two on the top and one on the bottom, or one on the top and two on the bottom, that add up to a multiple of 10, they are removed. When a pile is cleared by removal of 3 cards, it is not replaced. Win by getting rid of all cards.

Spoke to James Faulkner who was showing his game NEXUS and also Conflict's OVERLORD, KASSERINE PASS, and THE BROTHERHOOD.
Played two games of NEXUS with Jim and he beat me. It is over very quickly.
He showed me his game ZEX-OH. The field consists of 15 circles as shown.

[drawing of 15 circles arranged in a pyramid. There is a dotted line connecting the left circle in the 2nd row to the circle in the top row, then down to the middle circle in the third row, and then down to the two right circles in the 4th row]

Each player has his own field. The two players fill in their fields at will with P(aper), S(cissors), or R(ock), secretly. Players can choose any circle to start with - each starts at the same time - secret from each other. Then they are compared and either one wins or it is a tie when both choose the same symbol. After this they pick a circle adjacent, short or long, to their last one. Etc.
He asked me if I thought it was too much like my game of PAPER BOXING, which gave him the idea. No.
Jim is not going to be able to continue unless he gets more financing. He asked me to hold off my S&T review until I heard from him. Took an ad sheet advertising NEXUS, SUBMARINES, and ZEX-OH.

Spoke to Andrea Donahue of Parker. After I asked, she told me that my information on 4000 A.D. had been very valuable to them. Some men had been trying to place a game with them that was a slight variation. When she bought a copy and put it on her desk and they saw it, they said "oh, you know."
She told me that Parker and M.B. might cooperate in setting up a "Game Museum" using half of "The House of Seven Gables." I said that I would love to be involved in the project. She said that it was a great idea and she'll bring it up.

Later Keith and I were looking at the Parker display. We both He remarked that GRAPPPLE looked a lot like FOIL. I agreed. I also noticed that BOGGLE was a lot like TRAVERSE that I saw yesterday.

Borrowed a copy of THE BROTHERHOOD from Jim Faulkner and made repros [reproduction] of the rules and equip't [equipment] after having brunch.
Brought drinks for John & Lorna Fernandez.
(cont. on 6/17)