Transcription

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23 THURSDAY - MARCH 1972 83RD DAY - 283 DAYS TO COME


Jean Stapleton, Bob Hallowell's secretary called. Bob had called her and asked her to call me and tell me to casll Fred Feucht. Did so although he called me yesterday. He didn't know the reason.

Rcd. [received] a letter sent to Random House by an AGOG reader -
{Stephen L. Sniderman
[address]
He is a "game nut" who has some 50 completed games. He has tried, unsuccessfully, a few times to sell his games. He would like to join NYGA [New York Gaming Association]. He sent rules for three oral games - SPIRKLE, LEX, X-TRACT. Also brief descriptions of 8 equipment games - KUDO, PICTURE CHARADES, FOOL'S GOLD, HOOKEY, PUNCHLINE, HYPOCRISY, LABYRINTH, CONTROL.

To M.B. [Milton Bradley] for talk with Mickey Mackay. Told me a little about the male chauvenism of some of the men (no names) now that she is actually in M.B.
I mentioned my talk with Marshall Lucas. She saw him on Monday. He is up to his neck getting a number of licensing items ready for Stationery Show, including a Charlie Chaplin doll. Games, she believes, are pretty low on his priority list.
Discussed my BOOK WORLD column and the fact that Tincher had tried to interest game companies in advertising, without success. She said she'd put in a word with the advertising people at M.B. She said she appreciated how I had gone out of my way to include a M.B. game in each column. I said that Iliked both CARDINO and SUMMIT as games.
For the Xerox exhibit she will send me HAPPINESS, MANHUNT, STRATEGO, FINDERS KEEPERS, and ARCHIE BUNKER'S DING BAT CARD GAME. If one of the new ones is not available she will send me LIFE.

To G. & R. The secretary was very helpful and gave me a lot of samples. Before we went into those I copied the board for MATCH AND MOVE (see 2/29). There were no rules in the box. I don't know the significance of the missing lines at the sides. Took samples of the following games; some for Xerox and some for S & T review. Told her I'd return those I didn't use at all : - GROUP THERAPY, SEDUCTION, PURE GREED, CARAPACE, HAAR HOOLIM PERCEPTION GAMES, NOSTALGIA, CLASS (which they are now handling), NOSTALGIA ON-SETS, CONFIGURATIONS, EQUATIONS, MATCHMAKER, CONFRONTATION, MARIENBAD, EURO-CARD, ON-WORDS,
(cont. on -6)

[Detailed Diagram of what looks to be a game board. There are four colors (red, yellow, blue, and green) and four shapes (triangle, square, pentagon, and circle). Essentially it is an 8 x 8 grid, but three spaces at each corner have been removed. Clockwise starting from the top left those spaces are labeled 'Yellow pentagons start', 'Red triangles start', 'Green circles start', and 'Blue squares start'. In the board, all spaces are filled with one of the shapes in one of the different colors.]