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WEDNESDAY( 3 ) DECEMBER
WEDNESDAY 3 DECEMBER 1969  <br>
St. Francis Xavier
St. Francis Xavier <br>
1969
337th day - 28 days to come  
337th day - 28 days to come Brian Blake, John's brother, called at office. Gave me a little more
----
into on Harry Lovayue (he has taken his course) and we arranged to meet at 6 in the Harvard Clube tomorrow Felicia called for her house, sick with a sore throat. Post poned our meeting today until Friday Gave her a quick report of my meeting with Jerry last night, BB called me, I A letter from Alex Randolph come, He was very
Brian Blake, John's brother, called at office. Gave me a little more <br>
Unhappy with my introduction to him. He was hunt that I never responded to his long letter of June 1968 en in which he
info on Harry Lorayne (he has taken his course) and we arranged   <br>
e gave me a preface for the book, his ideas on other parts of the book, and the rules for Pickwick and ROUND THE CLOCK. Had an idea for another GAME for the Engay mailing.
to meet at 6 in the Harvard Club tomorrow
Have squares of cardboard in three colors, with three designs in white (square, cindle, cross) in the center. There are a combinations and 4 sets give a total of 36 pieces,
 
These are placed at random in a 6x6 layout, 2 play one can take from horizontal rows, the other from vertical colunins. As many adjacent pieces in a row or column can be taken as are connected by color on shape, For instance if a red square is next to a blue square which is next to a blue cross, all three can be taken ! etc
Felicia called for her house, sick with a sore throat. Postponed our   <br>
Pieces that are next to each other across one or more empty spaces are considered adjacent,
meeting today until <s>next</s> Friday. Gave her a quick report of my meeting   <br>
A player does not have to take as many in a row on column as he is entitled to, and may take as little as one. (Possible other idea: a single piece cannot be taken and Some pieces can be left at the end. This could be workea into a solitaire.)
with Jerry last night,  
Players scope one point for each piece they end up with. In case of tie, and player wins,
 
other scoring possibilities - Scone for getting 3 or 4 of identical pieces. score for emptying a now or columnot a Red, MYSTERY SQUARE-A PARADOX PUZZLE from Harold Brodsky.
BB called me. [illegible crossed out] A letter from Alex Randolph came. He was very
See 11/30) Not very interesting... Red, a letter from Arnold Shapiro. He red. AGOGO No action
unhappy with my introduction to him. He was hurt that I never   <br>
on their game program, just hopes. Red. Now, THE GAMESLETTER. Had a good (preliminary) review
responded to his long letter of June 1968 <s>wher</s> in which he <br>
of AGOGO Also a vignette on me Played COUNTERPOINTO with BB. Worked well, except that a player could hold onto the game color. Also the other Player could block a score in this color by continual defensive moves later thought that it probably would be better to have a player give up the chip of the color
[illegible cross out] gave me a preface for the book, his ideas on other   <br>
parts of the book, and the rules for <u>PICKWICK</u> and <u>ROUND THE CLOCK</u>.  
 
Had an idea for another <u>GAME</u> for the Enjay mailing. <br>
Have squares of cardboard in three colors, with three designs   <br>
in white (square, circle, cross) in the center. There are 9  <br>
combinations and 4 sets give a total of 36 pieces.  <br>
These are placed at random in a 6x6 layout. 2 play. One  <br>
can take from horizontal rows, the other from vertical colunins.   <br>
As many adjacent pieces in a row or column can be taken   <br>
as are connected by color or shape. For instance if a red   <br>
square is next to a blue square which is next to a blue cross,   <br>
all three can be taken; etc.  <br>
Pieces that are next to each other across one or more empty   <br>
spaces are considered adjacent.  <br>
A player does not have to take as many in a row or  <br>
column as he is entitled to, and may take as little as   <br>
one. (Possible other idea: a single piece cannot be taken and   <br>
some pieces can be left at the end. This could be worked  <br>
into a solitaire.) <br>
Players score one point for each piece they end up with.   <br>
In case of tie, 2nd player wins.  <br>
Other scoring possibilities : - Scone for getting 3 or 4 of   <br>
identical pieces. Score for emptying a row or column.
 
Rcd. <u>MYSTERY SQUARE-A PARADOX PUZZLE</u> from Harold Brodsky. <br>
(See 11/30) Not very interesting.
 
Rcd. a letter from Arnold Shapiro. He rcd. <u>AGOG</u>. No action <br>
on their game program, just hopes.  
 
Rcd. Nov. <u>THE GAMESLETTER</u>. Had a good (preliminary) review <br>
of <u>AGOG</u> Also a vignette on me.   
 
Played <u>COUNTERPOINT</u> with BB. Worked well, except that   <br>
a player could hold onto the game color. Also the other   <br>
player could block a score in this color by continual   <br>
defensive moves. Later thought that it probably would be   <br>
better to have a player give up the chip of the color <br>
(cont, on 11/30)
(cont, on 11/30)
VES,