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to the one cut). This could combine with the CO, or could jump  <br>
to the one cut). This could combine with the CO, or could jump  <br>
to the right, but could not move one space to the left.  <br>
to the right, but could not move one space to the left.  <br>
The last player to move wins. If both have a position where  <br>
they can continually jump their own cards without being able  <br>
to stop each other, it is a draw. (At first they said that in this  <br>
situation it is the player who has more cards in his piles is the winner.  <br>
We decided to eliminate this as detracting from the true  <br>
aim of the game.)  <br>
(Large version) This is the same game as 7/10/69 with the following  <br>
changes and clarifications.
The unused half of deck is shuffled and two cards are  <br>
dealt face down to each, after which, the 4 face down  <br>
cards in the field are dealt.