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SUNDAY 22 DECEMBER Fourth Sunday in Advent 1968 357th day - 9 days to come


Rcd. a card from Bob Engel of Whitman & sent him one.

John Denton called me from Ohio. Wants me to come to Michigan to look at his game of COURT TRIAL, at his expense. Told me at him that I couldn't think about it before the end of March and he said that was O.K. Gave me his telephone numbers. { John Denton 517-782-7244 (office) 517-782-5224 (home) He doesn't really like games much, except his own. He told me a little about it. A jury is chosen and each player has five peremp- tery challenges. They can ques examine & cross-examine witnesses, and if they ask too many questions can begin to lose ground. We talked about VERDICT II, which neither of us liked. I told him that there was a company interested in a legal game, but it would have to be thru my agents. We never discussed what my cut would be.

BB typed my letter to Hamleys and I mailed it.

With Dad, BB, Dana, Dale, & myself played 5-hand ROBBIN' THE HOOD. O.K. Later at home played 2-hand with BB using 2 piles for each player and counting cards instead of adding the pips. Also O.K.

Arthur called to check how I was. Nothing particularly about games.

ROBBIN' THE HOOD (cont.) When played 2-hand used the following rules. Use 4-4 cards (8-1s). Divide them into 2 facedown piles, 1 to each player. Each player then takes 10 cards as a hand. First player starts two piles with 1 card in each and then replaces 2 cards from his pack. 2nd player then plays to start two piles. If he matches he then fills in the empty space. In general a player in a turn can play either one card to either 1 pile or to both without making a match. If he makes a match with one or both piles he starts a new pile or piles, so that at the end of his turn he has two piles on the table. He then brings his hand back to 10 cards, until his pack is exhausted.