Revision: 1968_Sackson_346_November 23.jpg
Revision as of 9:06:30, 18 March 2022 by Jnovakovic
Wikitext
HTML
SATURDAY 23 NOVEMBER 1968 328th day - 38 days to come
After work went down to Joe's Book Mart on Park Row. Bought WAR GAMES & NAVAL WAR GAMES($10 plus tax). Didn't have the other two book by Featherstone but will be get- ting them. I'll call in a few weeks and check.
Thinking about TAKE IT AWAY. Use 10 blue chips, worth 3 points each; 20 red chips, worth 2 points each; and 34 white chips, worth 1 point each. They are placed on a checkerboard at random. The first player chooses a white chip and removes it. Then in turn players take off chips by short jumps or multiple short jumps, diagonally permitted. Whenever a player wishes, instead of taking his turn he can say "Take it away". The other player then continues playing as long as he can. Any pieces left on the board count 2 x (or 3x, or 4 x if agreed before) their regular value against the player who took it away.
Called Claude to tell him I had LOA. Also told him about the latest development on EXECUTIVE DECISION. He wants to help on it. Told him that as soon as I get a chance to make up the equipment we'd get together and try it out.
(cont. from 11/24) [11/26] The parent name is ACTION.
ESCAPE:- One piece is moved at a time. I can move
[diagram of 4 x 4 grid; columns 1 and 2 each contain one white piece in grid square; columns 3 and 4 each contain one black piece in grid square] over pieces, or piles with pieces on top, of the player's own color. Moves orthogonally but may turn 90° as often as desired. Land on opponent's piece or pile con- trolled by opponent. Piles can only be a maximum of 4 high. When moving off a pile move only the top piece. Object is to move all your pieces off the board on the opposite side from starting position. Pieces can move sideways but cannot move back in the opposite direction. Only the center spaces are used. SIEGE:- Pieces are set up as shown in the center spaces but
[diagram of 4 x 4 grid; Row 1: (black piece), (black piece), (white piece), (white piece) Row 2: (white piece), (white piece), (black piece), (black piece) Row 3:(black piece), (black piece), (white piece), (white piece) Row 4: (white piece), (white piece), (black piece), (black piece)]
all spaces are used. Pieces have the rooks move. Object is to surround an opponent's piece on 4 sides (orthogonal) or less at edge or corner. (There is some- thing about mutual surroundings, see diagram, but it doesn't seem to make sense. Will have to get the correct info.)
[diagram of 4 x 3 grid; Row 1: (blank), (white piece), (black piece), (blank) Row 2: (white piece), (black piece), (white piece), (black piece) Row 3: (blank), (white piece), (black piece), (blank)]
CHAIN REACTION. ACTION. Pieces set up as in the 2nd. Object is to im- mobilize all of the opponent's pieces. Piles can only be 4 high. Piles can move over pieces of opposite color to the bottom of the pile. Pile is controlled by the top piece. No captures. (Don't remember all the details.) (There is a little resemblance to FOCUS but FOCUS is more unified.) Phil said that the budget was not confirmed yet but that they had me down for 6 hours a month at $10 an hour. I told him that I would have no problem giving him that (cont. on 11/22)