Compare revisions: 1968_Sackson_322_October 30.jpg
Created page with "WEDNESDAY 30 OCTOBER 1968 <br> 304th day - 62 days to come ---- John Geiger called. Wanted to get together soon. Invited him for <br> supper Friday. Looked at Geaorge..."
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to use it unless I need more fillers. His game uses letter <br> | to use it unless I need more fillers. His game uses letter <br> | ||
cards but not to make words. Regular cards differentiating <br> | cards but not to make words. Regular cards differentiating <br> | ||
between red and black could be used instead. | between red and black could be used instead. <br> | ||
Wrote an introduction for the 2nd chapter of my book. | Wrote an introduction for the 2nd chapter of my book. | ||
Called Oxford University Press to ask about a new volume <br> | |||
bt R.C. Bell. Was told that a new book isn't scheduled, <br> | |||
just a paper back edition of his <u>BOARD AND TABLE GAMES FROM MANY CIVILIZATIONS</u>. The hard cover edition has been <br> | |||
discontinued already. There will be some revisions in the new edition. | |||
Milt Abram, his wife Inid, and his brother and sister, & BB and <br> | |||
me played BAZAAR. Popular. | |||
---- | |||
(cont. from 10/31) [11/1] <br> | |||
He will also put out two games on a 15 x 15 grid. <br> | |||
<u>DECIMOS</u> : - with 60 balls each of 4 colors. | |||
<u>METRO-MOSAIC</u> : - with 40 balls each of 6 colors. Board is a shown. | |||
2, 3, or 4 play. <br> | |||
In the center there is a color wheel like this. | |||
[Two diagrams. One shows a 15 x 15 grid divided into 17 regions of various shadings and sizes. There is rotational symmetry built off of a 3 x 3 group of squares at the center of the board. <br> | |||
The second diagram shows a hexagon divided equally into 6 regions. Starting at the top and moving clockwise the regions are are labeled 'Y, O, R, V, B, G'. Each region holds a different number of dots. (Y=1, O=2, R=3, V=4, B=5, G=6).] | |||
No plays can be made in any of the <br> | |||
cross hatched spaces. <br> | |||
When 4 play each takes one area. The <br> | |||
10 x 1 space at the edge is used by <br> | |||
the player of the space next to it <br> | |||
to place the unusable balls. The dotted <br> | |||
spaces can be used by any player both to louse up the opponent <br> | |||
and also to get rid of unusable balls. Object is to fill as <br> | |||
much of your space as possible and have as few surplus balls as <br> | |||
possible. Balls must be placed so that orthogonally they are <br> | |||
next to either balls of the same color or one of the two adjacent on <br> | |||
the color wheel. This is true of any balls placed regardless of <br> | |||
which boundaries are involved. <br> | |||
Players in turn shake two dice of different colors. One <br> | |||
tells which color, from the wheel, balls to take and the other tells <br> | |||
how many. A player can stop playing whenever he wishes. <br> | |||
(cont. on 10/28) |