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Created page with "FRIDAY 19 APRIL 1968 <br> Patriots' Day (Me., Mass) <br> 110th day - 256 days to come ----"
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To 5th Ave. Bldg. again. While waiting for Mel Meyer looked at <br> | |||
''Toy & Hobby World''. Had <s>an ad for COUPLE</s> a piece about <br> | |||
<u>COUPLE UP</u> (Continental Electronics Inc.) with a picture. <br> | |||
Showed a fellow and a girl with gadgets strapped to <br> | |||
their forehead, each knee, and each elbow. These apparently, <br> | |||
can be coupled. | |||
Showed Mel Meyer <u>DATA</u>. Didn't care for it. <br> | |||
<u>PAYOFF</u>: Wants a week to think about it. The secretary <br> | |||
suggested having corporation names on the coalition cards <br> | |||
so that players are combining to form a corporation. <br> | |||
Mell, and another manufacturer Bill (?) liked the idea. <br> | |||
Mel also thought something should be introduced to build <br> | |||
a climax. <br> | |||
<u>TAKE A NUMBER</u>: They liked this at once. They preferred using <br> | |||
a two-minute timer and having each player work by himself <br> | |||
I suggested using both versions. Mel wanted to take <br> | |||
the game along with him but I wanted to take it home <br> | |||
since the rules still have to be wrtitten. I'll bring it, <br> | |||
and possibly <u>PAYOFF</u> next Friday. I will try to think <br> | |||
of a more catchy name for <u>TAKE A NUMBER</u>. | |||
At Savoy Toy Store saw <u>GRAB A LOOP</u> (M.B.), 3 to 6 can play. <br> | |||
Each player has a bolt with 6 sockets mounted on it. <br> | |||
The bolt is fastened so that the two sockets are in front, <br> | |||
two in back, and one on each side. Each player is numbered <br> | |||
from 1 to 6. Each has a set of colored loops, 6 colors <br> | |||
(I think) with his number on each. These are inserted <br> | |||
in the sockets. There are 6 plastic bases, one for each player. <br> | |||
The bases, for the number of players playing, are arranged <br> | |||
in as large a circle as the room permits. Player <br> | |||
no. 1 announces a color and all the players leave their <br> | |||
bases and enter the playing circle - "arena". Object to <br> | |||
grab loops of the chosen color and avoid having yours <br> | |||
grabbed. You can twist your body to defend your loop <br> | |||
but may not use your hands. When a player has grabbed <br> | |||
a loop he can place a foot on his base and his loop is <br> | |||
then free from capture. When only two remain they may <br> | |||
agree to each return, ending the round. Continue until <br> | |||
all the colors have been called (in turn by the players). <br> | |||
Players score 10points for each captured loop and 5 points <br> | |||
for each loop of their own not captured. <br> | |||
If a player grabs a wrong colored loop he must return <br> | |||
it to the owner and also give him a penalty loop. <br> | |||
If a loop is found on the floor it is returned to its owner. |