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to refresh my memory.
to refresh my memory.


Thinking of a <u>GAME</u> idea.
Thinking of a <u>GAME</u> idea. Use 2 set of "double six dominos".
Place them face up in a quadrille arrangement . This represents
a terrain. Players have pcs., preferrably transparant bingo markers,
which move from space to space orthagonally. Each player in trun
has a specific number of points to expand in movement. A
move costs as many points as the difference between the two
spaces. The points can be expanded on as many pcs. as desired.
When at the end of a player's turn there are pcs. adjacent to each
other of opposing forces, there is a battle. Each player shakes one
die for each pc. he has in the battle, including diagonally. Or
perhaps diagonally should count for half a die. Also take into
consideration higher ground. Victories can be of different kinds
depending on the differences in the dice totals. (Rough idea.)
The idea of one die for each pc. comes from an old patent.
 
Tried to call Harry Cunningham but first his line was busy and then
he had left.
 
The <u>FOIL</u> game came from Bill Caruson. But not the new rules.
 
Rcd. short letters from Milt Abrams & Haar Hoolim.
 
----
(cont. from 1/9) [1/9]
subscription for Will Erickson. I told him about the leads I
found in the ''Playthings'' Directory and how "Block House", "Embree"
and "Wolverine" did not look promising. He told me not to go to
200 Fifth Ave. unless he contacts me to do so.
He said that Bob Claude is sending me the four Educational
<u>GAME</u>s they have put out. Claude is also quite interested
in seeing my Geographical <u>GAME</u>. [crossed out]
I told Harry that my time was between 2 and 3 hours.
 
Later I was thinking further about my Geographical Game. The
board could show only the outline of the states, while [crossed out]
plastic overlays could have the various different information so
that play could be with known information or with players
depending on their memory. Also thinking of having BB work
right along with me in all phases of the game. In
addition to the ideas of 11/14/67, want to add the products
of the states. Reaching a state could give a player
(cont. on 1/7)