added hyperlinks to glossary terms
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238th day - 127 days to come
238th day - 127 days to come
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At Rappaport's saw <u>ASTRO - JET</u>. Seems to be just about the same as <u>PARCHEESI</u> with the same short cuts. (See ''Playthings'' 3/6).
At Rappaport's saw <u>ASTRO-JET</u>. Seems to be just about the same as <u>PARCHEESI</u> with the same short cuts. (See [https://sacksonportal.museumofplay.org/s/sackson-portal/page/glossary-other#playthings ''Playthings''] 3/6).


At F.A.O Schwartz bought <u>HI - FI</u>. (Filed - 570)
At F.A.O Schwartz bought <u>HI - FI</u>. (Filed - 570)
Saw two S & R games:------(see 1963 ad clippings).
Saw two S & R games:------(see 1963 ad clippings).
    <u>CROSSROADS</u>: - Will buy this.
<u>CROSSROADS</u>: - Will buy this.
    <u>INTERSTATE HIGHWAYS</u> : - map of U.S with interstate highways.
<u>INTERSTATE HIGHWAYS</u> : - map of U.S with interstate highways.
Destination cards. Tokens to move with spinner. You may move more than number spun if wish to take a chance. Next player may spin for a law enforcement badge. Do this blind & may bluff if don't spin one. players are fined for being caught speeding or for being caught bluffing. A turn can be spinning for a move, for a badge, or for a facility (motel, etc.). When players land on a facility they must pay the owner. Rewards for reaching destinations. Most money wins. (Rough idea.)
Destination cards. Tokens to move with spinner. You may move more than number spun if wish to take a chance. Next player may spin for a law enforcement badge. Do this blind & may bluff if don't spin one. players are fined for being caught speeding or for being caught bluffing. A turn can be spinning for a move, for a badge, or for a facility (motel, etc.). When players land on a facility they must pay the owner. Rewards for reaching destinations. Most money wins. (Rough idea.)


    <s>Went</s> Saw <u>THE WINNING TOUCH</u> (Education is fun co. - Approx. Name)
<s>Went</s> Saw <u>THE WINNING TOUCH</u> (Education is fun co. - Approx. Name)


[DIAGRAM OF AN 11 x 11 GRID. THE NUMBERS 1-12 RUN FROM LEFT TO RIGHT ACROSS THE TOP AND FROM TOP TO BOTTOM ALONG THE LEFT EDGE. (Transcriber note: Not sure if SS meant for it to be an 11 x 11 grid or a 12 x 12 grid which was misdrawn. The number one is actually at the exact corner and does not correlate with a row or column.)]
[DIAGRAM OF AN 11 x 11 GRID. THE NUMBERS 1-12 RUN FROM LEFT TO RIGHT ACROSS THE TOP AND FROM TOP TO BOTTOM ALONG THE LEFT EDGE. (Transcriber note: Not sure if SS meant for it to be an 11 x 11 grid or a 12 x 12 grid which was misdrawn. The number one is actually at the exact corner and does not correlate with a row or column.)]
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If a player cannot play to[?] loses his turn & takes a tile. First to play out wins.
If a player cannot play to[?] loses his turn & takes a tile. First to play out wins.


    Went to F.A.O. Schwartz warehouse to see Sally Erath's collection of old games.<br>  
Went to F.A.O. Schwartz warehouse to see Sally Erath's collection of old games.
    Bought BASE BALL PLAYING CARDS - (Filed - 311)<br>
Bought <u>BASE BALL PLAYING CARDS</u> - (Filed - 311)<br>
    Saw ROBINSON CRUSOE - Old Parker brothers game.<br>
Saw <u>ROBINSON CRUSOE</u> - Old [https://sacksonportal.museumofplay.org/s/sackson-portal/page/glossary-other#parker-brothers Parker Bros.] game.<br>
Special cards including a "Robinson Crusoe", a "Man Friday" & a "Rescue Ship" card, and about 30 paired cards.
Play is similar to <u>OLD MAID</u>. A player wins by holding the 3 special cards in his hand at one time. If a player by playing cards, reduces his hand to zero he is out (How can the others tell?)