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Created page with "Monday 26 August 1963<br> 238th day - 127 days to come ---- At Rappaport's saw <u>ASTRO - JET</u>. Seems to be just about the same as <u>PARCHEESI</u> with the same short c..."
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At Rappaport's saw <u>ASTRO - JET</u>. Seems to be just about the same as <u>PARCHEESI</u> with the same short cuts. (See ''Playthings'' 3/6). | At Rappaport's saw <u>ASTRO-JET</u>. Seems to be just about the same as <u>PARCHEESI</u> with the same short cuts. (See [https://sacksonportal.museumofplay.org/s/sackson-portal/page/glossary-other#playthings ''Playthings''] 3/6). | ||
At F.A.O Schwartz bought <u>HI - FI</u>. (Filed - 570) | At F.A.O Schwartz bought <u>HI - FI</u>. (Filed - 570) | ||
Saw two S & R games:------(see 1963 ad clippings). | Saw two S & R games:------(see 1963 ad clippings). | ||
<u>CROSSROADS</u>: - Will buy this. | |||
<u>INTERSTATE HIGHWAYS</u> : - map of U.S with interstate highways. | |||
Destination cards. Tokens to move with spinner. You may move more than number spun if wish to take a chance. Next player may spin for a law enforcement badge. Do this blind & may bluff if don't spin one. players are fined for being caught speeding or for being caught bluffing. A turn can be spinning for a move, for a badge, or for a facility (motel, etc.). When players land on a facility they must pay the owner. Rewards for reaching destinations. Most money wins. (Rough idea.) | Destination cards. Tokens to move with spinner. You may move more than number spun if wish to take a chance. Next player may spin for a law enforcement badge. Do this blind & may bluff if don't spin one. players are fined for being caught speeding or for being caught bluffing. A turn can be spinning for a move, for a badge, or for a facility (motel, etc.). When players land on a facility they must pay the owner. Rewards for reaching destinations. Most money wins. (Rough idea.) | ||
<s>Went</s> Saw <u>THE WINNING TOUCH</u> (Education is fun co. - Approx. Name) | |||
[DIAGRAM OF AN 11 x 11 GRID. THE NUMBERS 1-12 RUN FROM LEFT TO RIGHT ACROSS THE TOP AND FROM TOP TO BOTTOM ALONG THE LEFT EDGE. (Transcriber note: Not sure if SS meant for it to be an 11 x 11 grid or a 12 x 12 grid which was misdrawn. The number one is actually at the exact corner and does not correlate with a row or column.)] | |||
Layout as shown. 121 number tiles that would fill in the spaces to make a multiplication table. 4 racks, 11 blank tiles. | |||
Each player takes 15 tiles (or is it 12). first player places a tile in any correct space on the layout. Players continue in turn with the added provision that a new tile must "touch" a played one, diagonally acceptable. | |||
If a player cannot play to[?] loses his turn & takes a tile. First to play out wins. | |||
Went to F.A.O. Schwartz warehouse to see Sally Erath's collection of old games. | |||
Bought <u>BASE BALL PLAYING CARDS</u> - (Filed - 311)<br> | |||
Saw <u>ROBINSON CRUSOE</u> - Old [https://sacksonportal.museumofplay.org/s/sackson-portal/page/glossary-other#parker-brothers Parker Bros.] game.<br> | |||
Special cards including a "Robinson Crusoe", a "Man Friday" & a "Rescue Ship" card, and about 30 paired cards. | |||
Play is similar to <u>OLD MAID</u>. A player wins by holding the 3 special cards in his hand at one time. If a player by playing cards, reduces his hand to zero he is out (How can the others tell?) |