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Finished <u>DATA</u> packaging & instructions at 2 P.M.
Finished <u>DATA</u> packaging & instructions at 2 P.M.


Thought of idea for 2 handed skill <u>CARRE</u>.
Thought of idea for 2 handed skill [https://sacksonportal.museumofplay.org/s/sackson-portal/page/glossary-games#carre <u>CARRÉ</u>].


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(con't from<s> previous </s> next page.)
(cont. from <s>previous</s> next page.)
A player dealt an Accident card must get rid of it.
A player dealt an Accident card must get rid of it.
After it is played he must move only one space on a turn regardless of the number on his card until he reaches a pit from which he continues in regular manner. (Does he lose a turn?) Naturally an Accident card should be played near a pit.
After it is played he must move only one space on a turn regardless of the number on his card until he reaches a pit from which he continues in regular manner. (Does he lose a turn?) Naturally an Accident card should be played near a pit.
    Play one or more laps.
Play one or more laps.


    Spoke to Claude. He had an idea for a <u>SUICIDE GAME</u>. It is a race type game with a "Sanity Barrier" at one point. When the last player passes the Sanity Barrier the player who is ahead at that time must commit suicide and is out of the game. The remaining players then race for the finish.
Spoke to [https://sacksonportal.museumofplay.org/s/sackson-portal/page/glossary-people#soucie-claude Claude]. He had an idea for a <u>SUICIDE GAME</u>. It is a race type game with a "Sanity Barrier" at one point. When the last player passes the Sanity Barrier the player who is ahead at that time must commit suicide and is out of the game. The remaining players then race for the finish.
    Another idea is for a <u>BUTTERFLY GAME</u>. There are different colored tiles which are played to a quadrille board. Only certain colors can be played adjacent to each other. When a space is created so that no colored tile can legally be played there a player can put one of his "butterfly" pcs. there. Object is to play off all butterfly pcs.
Another idea is for a <u>BUTTERFLY GAME</u>. There are different colored tiles which are played to a quadrille board. Only certain colors can be played adjacent to each other. When a space is created so that no colored tile can legally be played there a player can put one of his "butterfly" pcs. there. Object is to play off all butterfly pcs.