Compare revisions: 1963_Sackson_164_May 24.jpg
This revision marked as completed. This revision marked as approved. |
|||
---|---|---|---|
Line 3: | Line 3: | ||
---- | ---- | ||
At Klein's saw | At Klein's saw | ||
<u>SET BACK</u> (The Beverly Hillbillies Game ) [https://sacksonportal.museumofplay.org/s/sackson-portal/page/glossary-other#milton-bradley M.B.] 1963 | |||
42 card deck consisting of | |||
1* 2 3 4 5 6 7 8 9* 10 11 12 <--Always Trump | 1* 2 3 4 5 6 7 8 9* 10 11 12 <--Always Trump | ||
Line 15: | Line 16: | ||
*THESE ARE "SET BACK" CARDS. | *THESE ARE "SET BACK" CARDS. | ||
Game is similar to OH HELL. Deal out | Game is similar to <u>OH-HELL</u>. Deal out | ||
3,4 Players - 10 cards each | 3,4 Players - 10 cards each. | ||
5 [Players] - 8 [cards each] | 5 [Players] - 8 [cards each]. | ||
6 [Players] - 7 [cards each] | 6 [Players] - 7 [cards each]. | ||
7 [Players] - 6 [cards each] | 7 [Players] - 6 [cards each]. | ||
8 [Players] - 5 [cards each] | 8 [Players] - 5 [cards each]. | ||
Bid no. of tricks intend to take. Each puts 3 chips into pot. Play in tricks. A trick taken by the 1* or 9* can either b[e] kept or given to any player. | |||
If do not make bid exactly put as many chips as bid into pot. If make it exactly take out no. bid. Also score the no. bid on a score sheet. | |||
First to get 10 points exactly wins the pot and ends the game. High chips wins. If a player has, for example. 8 points he may not bid more than 2 since more would put him over 10. | |||
<u>SPIN-A-WORD</u> RA-CE co. 1962 | |||
Word game. Spinner with about 20 different combinations thus: - | |||
[DIAGRAM OF A PARTIAL SPINNER SHOWING 5 DIFFERENT COMBINATIONS OF LETTERS AND STARS SEPARATED BY PEGS. FOUR LETTERS/STARS PER SLOT] | |||
Also playing sheets with large quadrille spaces about 10 x 15 and about 20 scattered about colored yellow. | |||
Players in turn spin the wheel and write down the four letters spun. ([Star] can be used as any letter) so as to get a maximum score. | |||
The first spin must be written so as to use a yellow square. Succeeding spins must be joined crossword fashion or start at other yellow squares. A single that cannot be joined to a crossword group must be put in a yellow square till they are used up. Then they are lost. | |||
Score 2 points for each letter in each word formed on turn, including those lengthened - even by S. Score 1 point for each letter put down not in a word. | |||
When a player cannot use even 1 letter he is thru. After next to last is out the last gets one more spin. MOST POINTS WINS. | |||
(continued on previous page) |