Compare revisions: 1963_Sackson_122_April 12.jpg
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At Gimbel's saw: | At Gimbel's saw: | ||
<u>LAST ONE IN</u>: - A simple "Nim" game with pencil and paper. | *<u>LAST ONE IN</u>: - A simple "Nim" game with pencil and paper. | ||
[DIAGRAM OF SQUARES ARRANGED IN | |||
A STACK 4 ROWS HIGH WITH 7 AT BOTTOM, | |||
THEN 5, THEN 3, THEN 1 AT THE TOP] | |||
<u>SKIX</u> : - Combination game set - 6 games - by Emenee. | *<u>SKIX</u> : - Combination game set - 6 games - by Emenee. | ||
<u>THE NURSES</u> : - by Ideal. 4 concentric squares to be traversed - representing the four years of nursing school. | *<u>THE NURSES</u> : - by [https://sacksonportal.museumofplay.org/s/sackson-portal/page/glossary-other#ideal-toy-company Ideal]. 4 concentric squares to be traversed - representing the four years of nursing school. | ||
At Macy's saw: | At Macy's saw: | ||
<u>HAUL THE FREIGHT</u> : - by Bar-Zim (tied in with Yale transport). Board with paths leaving New York & traveling to various cities in U.S. Eastern part of country shaded gray - remainder white. | *<u>HAUL THE FREIGHT</u> : - by Bar-Zim (tied in with Yale transport). Board with paths leaving New York & traveling to various cities in U.S. Eastern part of country shaded gray - remainder white. | ||
There are some 30 - 40 destination cities and there is a spinner with a number for each. Players spin to get their destination. If spin a number taken already take the next in clockwise order. | There are some 30 - 40 destination cities and there is a spinner with a number for each. Players spin to get their destination. If spin a number taken already take the next in clockwise order. | ||
There is a reward connected with each destination. | There is a reward connected with each destination. | ||
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Bob & Ruth Abbott over. Played | [https://sacksonportal.museumofplay.org/s/sackson-portal/page/glossary-people#abbott-robert Bob & Ruth Abbott] over. Played | ||
<u>DATA</u> - Trying new ideas. Each player chooses a <s>path</s> dat field to try for & one to avoid. Collects or pays chips to player processed by his success or failure. Also had a master card in each field which when gained thru processing could be put down with others of that field & | <u>DATA</u> - Trying new ideas. Each player chooses a <s>path</s> dat field to try for & one to avoid. Collects or pays chips to player processed by his success or failure. Also had a master card in each field which when gained thru processing could be put down with others of that field & | ||
(continued next page) | (continued next page) |