Compare revisions: 1967_Sackson_201_June 30.jpg
Created page with "FRIDAY 30 JUNE 1967 <br> 181st day - 184 days to come ---- NYGA meeting at Arthur's. Wald & Claude there. <br> Claude showed <u>COPS AND ROBBERS</u> which is a game idea..."
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marble of a different color is the robber. This dropped <br> | marble of a different color is the robber. This dropped <br> | ||
so that it lodges under the covered portion of the board. <br> | so that it lodges under the covered portion of the board. <br> | ||
Each player has a set number of marbles. At the beginning <br> | |||
of a turn he says how many he will use and then <br> | |||
must use <s>only</s> exactly that amount. Object is to get <br> | |||
the robber marble together with one of your own in a <br> | |||
compartment at the bottom. The compartments only <br> | |||
hold two marbles each. <br> | |||
I showed : - <u>DRILL FOR OIL</u>. I liked it (I won handily) and <br> | |||
the others found it moderately good. <br> | |||
Wald, Claude and I played <u>VENTURE CAPITAL</u> (again I won) <br> | |||
they were very enthusiastic about it. <br> | |||
Told Wald and Arthur about my <u>INFINITE PLANE</u> and showed <br> | |||
them the equipment. Didn't play. <br> | |||
The Amberstones showed <u>THREE</u> and we played several <br> | |||
games. (I even beat Wald one game.) The rules are the <br> | |||
same as those in the large card file except that two <br> | |||
captures can be made on a turn, one with the first pc. <br> | |||
played, another with the second. Also the board did <br> | |||
not have the red dots. They have silk screened boards <br> | |||
for the game and offered me one. This did not have <br> | |||
legs and they can put legs on it if I wish. Will wait <br> | |||
for one with legs. <br> | |||
Arthur, Wald, and I played their <u>KNIGHTS AND VASSALS</u>. This <br> | |||
is similar to the game as played on 1/3 but to avoid <br> | |||
complications I'll give the complete rules here. <br> | |||
3 or 4 play. Four hands are dealt using the high deck <br> | |||
and each hand gets 8 cards. The hand opposite the <br> | |||
dealer is played as a dummy hand. Before pone leads, the <br> | |||
Ks & Vs in dummy's hand are faced up. The pone leads any <br> | |||
card he wishes, ^after which the entire dummy is faced up. <br> | |||
The next player must play a card in <br> | |||
the same hierarchy (House has no significance in the game) <br> | |||
unless he rebels by playing <s>the</s> a corresponding card in the original <br> | |||
<s>hierch</s> hierarchy. And the fourth player may rebel again. <br> | |||
Only the second player may institute a rebellion and if <br> | |||
he doesn't all players must play in the originally led <br> | |||
hierarchy, unless a player is out of that hierarchy in <br> | |||
which case he throws off a card which cannot possibly <br> | |||
win the trick. Once there is a rebellion, the new hierarchy <br> | |||
must be followed, unless there is a counter-rebellion. <br> | |||
The high card of the proper hierarchy wins <br> | |||
the trick. If two equal are played, the first wins. <br> | |||
In scoring every card counts 10 points. In addition <br> | |||
9cont. on 6/29) |