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numbers is throw as the total of 2 dice. When get 5 pads can try for a launch. A double (again with 3 throws) is required for this. Then move along path to moon. Then must launch again from moon. May use countdown numbers for destroying an opponent's pad if desired. (Rough idea.) (Put out by Atech, N.Y. 1966) | numbers is throw as the total of 2 dice. When get 5 pads can try for a launch. A double (again with 3 throws) is required for this. Then move along path to moon. Then must launch again from moon. May use countdown numbers for destroying an opponent's pad if desired. (Rough idea.) (Put out by Atech, N.Y. 1966) | ||
Also saw <u>FACULTY CARDS </u>again. This follows the play of <u>CANASTA</u>, except that melds are words and score by the points on the cards, I think. Words can be added too but cannot be changed around (probably would be more interesting to allow this). There is nothing equivalent to red or black 3's. | Also saw <u>FACULTY CARDS </u>again. This follows the play of <u>CANASTA</u>, except that melds are words and score by the points on the cards, I think. Words can be added too but cannot be changed around (probably would be more interesting to allow this). There is nothing equivalent to red or black 3's. | ||
Also saw <u>TYCOON</u> (P.) This is the same game as I have - originally put out by H.C. Jacoby Co. | Also saw <u>TYCOON</u> (P.) This is the same game as I have - originally put out by H.C. Jacoby Co. | ||
Also saw <u>ACQUIRE</u> and the new rules are not in it yet. A woman was looking for a game for her son & I sold her on Acquire. | Also saw <u>ACQUIRE</u> and the new rules are not in it yet. A woman was looking for a game for her son & I sold her on Acquire. | ||
At Henri Bendel saw <u>THE ADVERTISING GAME</u> (Archive Div. of Caldwell-Davis). There is a board showing blocks in midtown Manhattan. Players move by <s>move</s> throw of 2 dice, starting at Grand Central Station (black rectangle on board- see Ad 1966 folder). A move is made by counting street intersections as one move each except that a black dot halfway on a block [illegible crossed off word] must be stopped on as the last count. Players can choose their path except that they cannot go the wrong way on a one-way street or go around a block to use up a move. <s>May</s> Many blocks have the names of companies which purchase advertising. When a player lands on the black dot for <s>this</s> a company he may prepare a presentation for $10,000. | At Henri Bendel saw <u>THE ADVERTISING GAME</u> (Archive Div. of Caldwell-Davis). There is a board showing blocks in midtown Manhattan. Players move by <s>move</s> throw of 2 dice, starting at Grand Central Station (black rectangle on board- see Ad 1966 folder). A move is made by counting street intersections as one move each except that a black dot halfway on a block [illegible crossed off word] must be stopped on as the last count. Players can choose their path except that they cannot go the wrong way on a one-way street or go around a block to use up a move. <s>May</s> Many blocks have the names of companies which purchase advertising. When a player lands on the black dot for <s>this</s> a company he may prepare a presentation for $10,000. | ||
(cont. on 11/6) | (cont. on 11/6) |