This revision marked as completed.
This revision marked as approved.
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sets of 10 pcs., numbered 1 to 10 <br>
sets of 10 pcs., numbered 1 to 10 <br>
and the arrow pc. The rules are the  <br>
and the arrow pc. The rules are the  <br>
same as 3/6.
same as 8/6.


[DIAGRAM OF A DIAMOND SHAPED BOARD ARRAGED IN ROWS AND COLUMNS OF SQUARES. THERE ARE 61 SQUARES IN ALL - THEY ALTERNATE BETWEEN WHITE AND RED IN COLOR. ALL OF THE EDGE PIECES ARE RED. THE TOP AND BOTTOM ROWS CONTAIN 1 SQUARE AND 2 SQUARES ARE ADDED IN EACH ROW HEADING TOWARD THE CENTER ROW WHICH CONTAINS 11 SQUARES. THIS PATTERN IS REPEATED IN THE COLUMNS.]
[DIAGRAM OF A DIAMOND SHAPED BOARD ARRAGED IN ROWS AND COLUMNS OF SQUARES. THERE ARE 61 SQUARES IN ALL - THEY ALTERNATE BETWEEN WHITE AND RED IN COLOR. ALL OF THE EDGE PIECES ARE RED. THE TOP AND BOTTOM ROWS CONTAIN 1 SQUARE AND 2 SQUARES ARE ADDED IN EACH ROW HEADING TOWARD THE CENTER ROW WHICH CONTAINS 11 SQUARES. THIS PATTERN IS REPEATED IN THE COLUMNS.]
Thought of a scoring system to  <br>
stop ganging up on - the same player. <br>
There are 60 chips in the game <br>
which are divided equally between <br>
the players, before each game. <br>
A pool is made up of 24 chips <br>
(25 with 5 players) by each chipping <br>
equally. <br>
When a player captures a pc. <s>of</s> from <br>
an opponent he pays him 1 chip if <br>
this is the first pc. the player lost, two if the 2nd, <br>
etc. Dummy colors, if used, are free.The first to get <br>
five consecutive numbers wins the pool. The number of chips <br>
each player has is his score. <br>
Another way to prevent ganging up would be to allow a <br>
player's pcs. extra powers when he has lost 5 pcs.