Compare revisions: 1964_Sackson_152_May 11.jpg
Created page with "MONDAY 11 MAY 1964 132nd day - 234 days to come ---- Called Alice & told her to hold up SPECTRUM till I rewrite the rules."
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Called Alice & told her to hold up SPECTRUM till I | Called [https://sacksonportal.museumofplay.org/s/sackson-portal/page/glossary-people#nichols-alice Alice] & told her to hold up <u>SPECTRUM</u> till I | ||
rewrite the rules. | rewrite the rules. | ||
At Klein's saw: - <u>THE WEIRDOS</u> - a Parchisi type | |||
game using a monster motif. | |||
<u>OUTER LIMITS</u> ([https://sacksonportal.museumofplay.org/s/sackson-portal/page/glossary-other#milton-bradley MB]) There is a board which has 4 sections | |||
as follows:- | |||
[drawing of board with "screen space" in center] | |||
There is a deck of 8 screen cards, 32 monster | |||
cards, and 2 wild cards. These are dealt out | |||
equally to the players (probably from 2 to 4). Players | |||
in turn play cards to the board. If they have | |||
a screen card and there is an empty screen, the | |||
card must be played. | |||
The 32 monster cards make up 8 distinct mon- | |||
sters. A player, whether he plays a screen | |||
card or not, may play one monster card to each | |||
<s>aer</s> area under a screen card, if he is able. The | |||
first <s>monster</s> pc. in an area can be any monster. | |||
After that they must belong to that monster. | |||
When a monster is completed the 4 monster cards & | |||
the screen card are eliminated from the game | |||
opening those spaces for <s>the</s> new cards. | |||
When a player plays all his cards he wins. | |||
Wild cards are thrown off when the others are | |||
completed. They only serve to camoflague the num- | |||
ber of cards left in player's hands. |