This revision marked as completed.
This revision marked as approved.
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Claude and I to the Amberstones:-
[https://sacksonportal.museumofplay.org/s/sackson-portal/page/glossary-people#soucie-claude Claude] and I to the [https://sacksonportal.museumofplay.org/s/sackson-portal/page/glossary-people#amberstone-arthur Amberstone]s:-
<u>LINES</u> - (see 1/17)  Variation on previous rules. Instead of
<u>LINES</u> - (see 1/17)  Variation on previous rules. Instead of
having to start at an edge a player can start a piece where-
having to start at an edge a player can start a piece where-
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ably work well.
ably work well.


COLUMNS:- (A card mancala type game by the Amberstones). Use
COLUMNS:- (A card mancala type game by the [https://sacksonportal.museumofplay.org/s/sackson-portal/page/glossary-people#amberstone-arthur Amberstone]s). Use
32 cards set up to begin as follows. Tho it is not necess-
32 cards set up to begin as follows. Tho it is not necess-
[diagram of two rows of cards with directional arrows shown]  
[diagram of two rows of cards with directional arrows shown]  
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We played a little of my <u>CARD MANCALA</u>.
We played a little of my <u>CARD MANCALA</u>.


<u>PENNY DUNK</u>:- A pencil & paper game the Amberstones devised
<u>PENNY DUNK</u>:- A pencil & paper game the [https://sacksonportal.museumofplay.org/s/sackson-portal/page/glossary-people#amberstone-arthur Amberstone]s devised
from a game of placing paper over the top of a glass, and putting
from a game of placing paper over the top of a glass, and putting
a penny in the center, and then taking turns burning holes with
a penny in the center, and then taking turns burning holes with