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can be memorized and the <s>pos</s> coming position of the  <br>
can be memorized and the <s>pos</s> coming position of the  <br>
soldiers determined. <br>
soldiers determined. <br>
Players start in a prison at one end of the path. <br>
In turn throw two dice. Before leaving prison can take <br>
an "escape" card upon throw of a 5 or more. There are <br>
a total of 8 (I think) "escape cards". Once a player <br>
leaves the prison he moves one or the other of the <br>
two dice. If a soldier lands on him he must give <br>
up an "escape" card. Lacking one he must return to <br>
prison. First to reach the end of path by even count <br>
wins. At end of path must move and bounce back while <br>
waiting for proper throw. <br>
The path was too long and the game became tedious. <br>
(contin. on 12/27) <br>