This revision marked as completed.
This revision marked as approved.
Line 4: Line 4:
360th day - 5 days to come
360th day - 5 days to come
----
----
Played 6-handed CONCENSUS with dad, Ilka, and the 4 of us. <br>
Played 6-handed <u>CONCENSUS</u> with dad, Ilka, and the 4 of us. <br>
Used the rule of last night. Worked O.K. <br>
Used the rule of last night. Worked O.K. <br>
later played 4-hand with Dana, Dale & Joey. Also worked <br>
later played 4-hand with Dana, Dale & Joey. Also worked <br>
Line 10: Line 10:
being prohibited. <br>
being prohibited. <br>


Spoke to Arthur. He has a new version of MACHIAVEL which <br>
Spoke to Arthur. He has a new version of <u>MACHIAVEL</u> which <br>
he says is now very clear. I'll go there Thursday if Claude <br>
he says is now very clear. I'll go there Thursday if Claude <br>
can make it. He is going to show some games to LOWE. <br>
can make it. He is going to show some games to LOWE. <br>
----
----
(cont. from 12/31)
(cont. from 12/31) <br>
If <s>there is</s> a team has a duplication of melds (such as V-MS <br>
If <s>there is</s> a team has a duplication of melds (such as V-MS <br>
in 2 different houses) the value is doubled. Triple <br>
in 2 different houses) the value is doubled. Triple <br>
Line 20: Line 20:
has corresponding <s>me</s> combinations in major and minor <br>
has corresponding <s>me</s> combinations in major and minor <br>
of the same house it counts triple.
of the same house it counts triple.
For example  <br>
KFL [RING OF SMALL CIRCLES] = 30 x 2 = 60 <br>
KFL [BLACK CIRCLE] = 30 x 5 = 150 <br>
VCM [BLACK CIRCLE] = 20 x 3 = 60 <br>
270 total [ALL 3 ROWS] <br>
Four rounds are a game. <br>
Winning 2 in a row - 25 points bonus. <br>
Winning 3 in a row - 50 [POINTS BONUS]. <br>
Winning 4 in a row - 100 [POINTS BONUS]. <br>
An excellent game. <br>
Played Claude's game <u>ESCAPE</u>. There is a long single path <br>
trail with 4 different types of spaces, bridge, mountain,  <br>
jungle, building. There are 3 soldiers, numbered 1 to 3, <br>
spaced at intervals along the trail. There is a deck <br>
of 7 cards each with one of the 4 types of spaces. <br>
After each player's turn one of these is turned and <br>
the 3 soldiers are moved, starting with1, to the next <br>
space of that type. If one lands on another he is <br>
moved to the next space of the type. when a soldier <br>
reaches an end of the path he reversed direction and <br>
continues. The 7 are kept is the same order so that it <br>
can be memorized and the <s>pos</s> coming position of the  <br>
soldiers determined. <br>
Players start in a prison at one end of the path. <br>
In turn throw two dice. Before leaving prison can take <br>
an "escape" card upon throw of a 5 or more. There are <br>
a total of 8 (I think) "escape cards". Once a player <br>
leaves the prison he moves one or the other of the <br>
two dice. If a soldier lands on him he must give <br>
up an "escape" card. Lacking one he must return to <br>
prison. First to reach the end of path by even count <br>
wins. At end of path must move and bounce back while <br>
waiting for proper throw. <br>
The path was too long and the game became tedious. <br>
(contin. on 12/27) <br>