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challenges them. (It <s>never pays to</s> usually doesn't pay to <br>
challenges them. (It <s>never pays to</s> usually doesn't pay to <br>
challenge with a deuce.) <br>
challenge with a deuce.) <br>
Each player once during the game may "fly with an <br>
ace". He moves an ace to any enemy occupied space and <br>
challenges. <br>
Any card can take a joker. <br>
Various way of playing : - Simplest - Taking opponent's joker  <br>
wins the game. (In this version capturing cards has no meaning.)
Play to score of 5000. Captured cards can be melded in <br>
poker hands according to the above schedule. Melds with less than <br>
5 cards do not require additional cards. Once a joker is captured <br>
no further melds can be made. If 5000 is reached, a new round is  <br>
started. <br>
There is a version involving betting which I didn't record. <br>
At Marshall - Field saw <u>ADMINISTRATION</u> (Admin. Co. - Shreveport La.) <br>
Board game with paths. Move by dice. Spaces that can  <br>
be owned and rent collected. Various "chance" type cards. <br>