Created page with "Monday 15 November 1965 <br> 319th day - 46 days to come ---- At Hilton Hotel saw : - JOKER - POKER (Hifar - Chicago '64) <br> Raised cardboard board <br> with slots fo..."
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319th day - 46 days to come
319th day - 46 days to come
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At Hilton Hotel saw : - JOKER - POKER (Hifar - Chicago '64) <br>
At Hilton Hotel saw : - <u>JOKER - POKER</u> (Hifar - Chicago '64) <br>


Raised cardboard board <br>
Raised cardboard board <br>
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inserting small cards.
inserting small cards.


[DIAGRAM OF A 5 x 11 GRID BOARD. TWO 5 x 5 GRIDS WHOSE SQUARES ARE ALL MARKED WITH A DASH (POSSIBLY THE SLOTS) ARE SEPERATED BY A ROW THAT IS DIFFERENT FROM ALL THE OTHERS. THIS CENTER ROW HAS THREE BLACK SPACES ALTERNATING WITH TWO OF THE DASHED (-) SPACES.]
[DIAGRAM OF A 5 x 11 GRID BOARD.  11 ROWS AND 5 COLUMNS. TWO 5 x 5 GRIDS WHOSE SQUARES ARE ALL MARKED WITH A DASH (POSSIBLY THE SLOTS) ARE SEPERATED BY A ROW THAT IS DIFFERENT FROM ALL THE OTHERS. THIS CENTER ROW HAS THREE BLACK SPACES ALTERNATING WITH TWO OF THE DASHED (-) SPACES.]
 
<u>POINTS</u> <br>
 
JOKER-------------------------1000 <br>
ROYAL FLUSH-------------500 <br>
STRAIGHT-------------------400  <br>
4 OF KIND-------------------350 <br>
FULL HOUSE---------------300 <br>
FLUSH-------------------------250 <br>
STRAIGHT-------------------200 <br>
3 OF KIND-------------------150 <br>
2 PAIR ------------------------75 <br>
1 PAIR-------------------------25 <br>
 
Each player has 2 full suits and a joker of tjhe special <br>
small sized cards provided with the set. Set the cards in the <br>
slots with backs to opponent. Any arrangement is permissable <br>
except that joker must be placed in one of the back two rows &, <br>
although it may be moved, it may never move out of the two <br>
back rows. <br>
A play consisits of moving one space orthogonally to an empty <br>
space or to a space occupied by an opponent's pc. If the latter, <br>
it is a challenge. High card (Ace is high) wins. The winning card <br>
remains on the board. The losing card is captured by the winner. <br>
In case of a tie, both cards are taken off by the player who <br>
did not challenge. Deuces are wild and tie any card that <br>
challenges them. (It <s>never pays to</s> usually doesn't pay to <br>
challenge with a deuce.) <br>
Each player once during the game may "fly with an <br>
ace". He moves an ace to any enemy occupied space and <br>
challenges. <br>
Any card can take a joker. <br>
Various way of playing : - Simplest - Taking opponent's joker  <br>
wins the game. (In this version capturing cards has no meaning.) <br>
Play to score of 5000. Captured cards can be melded in <br>
poker hands according to the above schedule. Melds with less than <br>
5 cards do not require additional cards. Once a joker is captured <br>
no further melds can be made. If 5000 is reached, a new round is  <br>
started. <br>
There is a version involving betting which I didn't record. <br>
 
At Marshall - Field saw <u>ADMINISTRATION</u> (Admin. Co. - Shreveport La.) <br>
Board game with paths. Move by dice. Spaces that can  <br>
be owned and rent collected. Various "chance" type cards. <br>
Players start with give amount of money. Lose money in <br>
taxes and gov't. projects. Can <s>buy</s> take possession of some spaces,
some permanently, some change with each landing. When others land <br>
pay rent, half of which goes to govt. Completely luck except that <br>
when a player draws a card directing him to pay for a  <br>
(contin. on 11/14)