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TV program "I Spy". Played on the following board : - <br>
TV program "I Spy". Played on the following board : - <br>


[LARGE DIAGRAM OF A GAME BOARD WITH PATHS. THERE ARE TWO START SPACES SITUATED AT OPPOSITE 'CORNERS'. THE PATHS ARE CURVED AND MEANDER AROUND - INTERSECTING WITH ONE ANOTHER AT 6 POINTS. THERE ARE APPROXIMATELY 60 SPACES ON THE BOARD. THREE OF THE SPACES ARE LABELED. ONE IS 'HOUSE OF MASKS', ANOTHER IS 'SHOP OF FACES', THE OTHER IS THE HOUSE OF FOUR TONGS'.]
[LARGE DIAGRAM OF A GAME BOARD WITH PATHS. THERE ARE TWO START SPACES SITUATED AT OPPOSITE 'CORNERS'. THE PATHS ARE CURVED AND MEANDER AROUND - INTERSECTING WITH ONE ANOTHER AT 6 POINTS. THERE ARE APPROXIMATELY 60 SPACES ON THE BOARD. THREE OF THE SPACES ARE LABELED. ONE IS 'HOUSE OF MASKS', ANOTHER IS 'SHOP OF FACES', THE OTHER IS THE 'HOUSE OF FOUR TONGS'.]


2 to 6 can play. <br>
2 to 6 can play. <br>
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The other 8 at [ARE?] put face down on the board,  <br>
The other 8 at [ARE?] put face down on the board,  <br>
4 at the "House of Masks" & 4 at the "Shop of Faces". <br>
4 at the "House of Masks" & 4 at the "Shop of Faces". <br>
Players move by the throw of two dice. <s>Either m</s> One <br>
marker by each die. When land on another player -  <br>
"hitch-hike". If one one marker is on another player throw 1 <br>
die; if both are throw 2 dice. Continue "hitch hiking" <br>
as long as land on an opponent. Pcs. cannot <s>chang</s> reverse direction. <br>
When a player gets his two markers onto the same space <br>
(cont. on 10/30)