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*<u>BURKE'S LAW</u> (340) | *<u>BURKE'S LAW</u> (340) | ||
*<u>EGYPTIAN HIEROGLYPHICS</u> (440) | *<u>EGYPTIAN HIEROGLYPHICS</u> (440) | ||
*<u>HIGH GEAR</u> (700) | *<u>HIGH GEAR</u> (700) | ||
*<u>MIDWAY</u> (650) | |||
*<u>PHALANX</u> (640) | |||
*<u>PORT-OF-CALL</u> (910) [Must of skipped this when I bought it] | |||
[https://sacksonportal.museumofplay.org/s/sackson-portal/page/glossary-people#abbott-robert Bob Abbott] called. Told me of a book he saw mentioned:- | |||
<u>MAKE IT YOURSELF GAMES BOOK</u> | |||
by Robert Reeves (Emerson Books) | |||
He rather liked the name <u>BLITZ</u> for his new game. | |||
Set Jan. 15 for next N.Y.G.A. meeting. | |||
His rule on <u>BLITZ</u>, and I go along with it, | |||
is that a pc. brought to opponent's home row can | |||
not be captured or moved. |