Created page with "'''10/3<br> 4 THURSDAY * OCTOBER 1973'''<br> ST. FRANCIS OF ASSISI * 277TH DAY * 88 DAYS TO COME ---- Dana rcd. catalog #741 from "Edmund Scientific Co."<br> contained <u>SUPERSLEUTH</u> - "Finger the Fibher!" A new elctronic<br> action game for the entire family. Who? How? When? Where? Super-Sleuth<br> knows if you are telling the truth, because it is a precise<br> instrument capable of"
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action game for the entire family. Who? How? When? Where? Super-Sleuth<br>
action game for the entire family. Who? How? When? Where? Super-Sleuth<br>
knows if you are telling the truth, because it is a precise<br>
knows if you are telling the truth, because it is a precise<br>
instrument capable of
instrument capable of detecting and measuring changes of activity<br>
in your body system (galvanic skin response). Just turn it on and<br>
place finger probes on subject. His emotional reaction to questions,<br>
sounds, & other stimuli is transmitted to his fingers where it is<br>
picked up & registered on the finely calibrated meter. You'll enjoy<br>
many challenging hours of fun & excitement with the wide<br>
variety of games (<u>RELUCTANT WITNESS</u>, <u>DECEPTION</u>, <u>MUSCLE THE METER</u>,<br>
etc.) and experiments in the instruction booklet. Complete set<br>
features: electronic detector with easy-to-read dial, 9V battery,<br>
witness timer, 26-coded game cards & instructions.<br>
(Recommended for age 10 & up). $15.95."<br>
Also contained <u>POPULATION GAME</u>, <u>SMOG</u>, <u>DIRTY WATER</u>, <u>WFF'N PROOF</u>,<br>
<u>EQUATIONS</u>, <u>SOMA</u>, <u>HAAR HOOLIM PERCEPTION GAMES</u>, and<br>
<u>COMPUMATIC FOOTBALL</u> and other overlays.<br>
 
Rcd. another notice on ''<u>PLAYTHINGS</u>'' subscription. (See 9/25).<br>
(Discarded.)<br>
 
Call from <u>Felicia</u>. In her covering letter to <u>Stubbman</u> she said<br>
that she would get <u>OVER 'N OVER</u>, <u>ECLIPSE</u>, and<br>
<u>SHAPE AND SHATTER</u> to him in about 2 weeks.<br>
 
<u>Claude</u> called about <u>ECLIPSE</u>. When I told him that I had<br>
his model he came over for supper and to check thru<br>
his notes for the solution. While he was doing this I<br>
recorded two solutions for <u>OVER 'N OVER</u>, one with the<br>
board layout and another with all one color.<br>
While <u>Claude</u> and I were walking Daisy Anne called to get some<br>
info that <u>Earl</u> called her about. By mistake Claude called <u>Earl</u><br>
instead of Anne. I spoke to Earl after Claude. He asked if<br>
I had heard from Peter about the <u>GAME</u> to be played on<br>
10/14. I hadn't and Earl said he'd have Peter call me.<br>
<u>Issy</u> will be there and Betty if she can make it.<br>
Peter called me and explained a little about the game. Some<br>
friends of his have a company for developing learning games. This<br>
game is played on 3 boards (not with a computer). The<br>
first is quadrille and has 5 power bases. Each of these has a<br>
president and a historian. They expand according to strategic<br>
rules but must do so in accordance with a card given to them<br>
directing that they be tricky or ruthless, etc. A number of<br>
judges determine how well they conform. The second board, which<br>
is used later, is also quadrille, but is more abstract.<br>
The third board is undifferentiated.<br>
They will be playing it again so if I can't make it on<br>
10/14 they will invite me to a later playing. Told Peter I'd<br>
call him Tuesday to let him know if I'll be there.<br>
(cont. on 10/3)