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<u>Earl Perel</u> called. The volunteer who looked at his application for  <br>
<u>Earl Perel</u> called. The volunteer who looked at his application for  <br>
a loan
a loan from the Small Business Administration didn't think  <br>
that game inventing is a business. He doesn't have the final  <br>
word but it doesn't look too encouraging.  <br>
[illegible crossed out] Earl once wrote to the author of a book and thru him  <br>
was put in touch with a patent lawyer. Earl went to see him  <br>
and was told that there was no point in spending the money  <br>
to patent his games. How is he going to fight someone who wants to  <br>
steal the idea? He was interested in Earl's games, however.  <br>
He thinks he may have some people who would put up the money  <br>
to produce them. (I told Earl not to count on it.)
 
[Preprinted on page in red ink: Have you ordered your diary for next year? See number in front of book]
 
Earl showed him (and also the S.B.A volunteer) two  <br>
games. One was <u>KNIGHTS & SQUIRES</u>, a <u>CHESS</u> variation played  <br>
on the <u>EMPEROR CHECKERS</u> board (see 11/24). The other I don't remember.
 
(cont. on 11/29)