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(see 11/1). The one for 2 players is called <u>CROSSBLOCK</u> [illegible crossed outr] <br> | (see 11/1). The one for 2 players is called <u>CROSSBLOCK</u> [illegible crossed outr] <br> | ||
The one for 2 to 4 players is called <u>CROSSWALK</u>. Each player <br> | The one for 2 to 4 players is called <u>CROSSWALK</u>. Each player <br> | ||
gets the definitions for the puzzle used. A large size diagram <br> | |||
is mounted on a foam backing. Players each have pins to <br> | |||
mark their progress. Object is to get from upper left hand <br> | |||
corner to lower right hand corner. Movement in a turn is <br> | |||
either to the right or down, over spaces filled in or over <br> | |||
black spaces. Pins must land in a filled in space unoccupied <br> | |||
by another pin, but may pass over a pin. In a turn a <br> | |||
player may "guess" a word, filling in the letters with his <br> | |||
color. Actually in a turn a player may either: - move, guess, <br> | |||
move & guess, or move - guess & move. Play until all players <br> | |||
reach the end. If a player has any incorrect letters of his <br> | |||
color he is disqualified. <br> | |||
The one for 4 to 8 players is called <u>CROSSTALK</u>. One player acts <br> | |||
as a scorekeeper and does not participate. He has the correct <br> | |||
answer and a large empty diagram of the puzzle. Players <br> | |||
call in their words without regard to turn. After a player <br> | |||
calls a word he may not call another for at least 30 seconds. <br> | |||
Alternately players call words in turn, having 15 seconds to come <br> | |||
up with a word. Score 2 points for each letter in a completely <br> | |||
new word. Score 1 point per letter in a word where letters have been <br> | |||
filled in. (All the letters, or only the new ones?) <br> | |||
Saw <u>PENTA-GO</u> (Markem - Fort Lauderdale, Fla.) The board is as shown. | |||
[Diagram of an 11 x 11 square grid board. There are 11 blue dots and 3 red dots - these represent the stones.] | |||
There are 50 stones each of 3 colors, <br> | |||
one for each of the 2 players and <br> | |||
the third representing the "King's <br> | |||
Treasury." There are 2 playing pcs. and two dice. | |||
In each turn a player places a <br> | |||
stone on any intersection and then <br> | |||
throws the dice and moves the total, <br> | |||
starting at "Start" at the beginning of <br> | |||
the game. When he lands on one of the <br> | |||
shaded spaces (which is marked with <br> | |||
the name of a castle corresponding <br> | |||
with one on the board) he pays that <br> | |||
many stones to the owner of the castle, if owned. A castle <br> | |||
is owned if a player has a ring around it, which can consist <br> | |||
of as few as 3 stones (red in diagram). If there are rings <br> | |||
(cont. on 11/21) |