Created page with "11/15 <br> 11/14 <br> 11/13 <br> '''TUESDAY 16 NOVEMBER 1971''' <br> 320th day - 45 days to come ---- Nov. ''<u>PLAYTHINGS</u>'' came. New products has - <u>SHOWDO..."
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his sending it to me. (He enclosed a stamped envelope  <br>
his sending it to me. (He enclosed a stamped envelope  <br>
for returning it.)
for returning it.)
To <u>Felicia</u> bringing her <u>PLANES</u>. (She mailed it and <u>CHECKPOINT</u> today.  <br>
<u>David Wicks</u> was there with two games: -  <br>
<u>CHECKPOINT</u> - A board shows roads divided into spaces. Along  <br>
the way there are, I believe, 5 "checkpoints". These  <br>
must be reached at a certain turn (the last one must  <br>
be reached at turn 30). Movement is by drawing cards  <br>
(he had about 200 of them). Most give a range of spaces  <br>
within which the player can choose. Others give special  <br>
instructions, such as "Bribe a judge - not necessary to check in  <br>
at checkpoint 2." There are multiple paths. Usually players  <br>
have a choice of directions, but "detour" signs can be set to force  <br>
an opponent to move in a set direction.  <br>