Created page with "'''MONDAY 4 OCTOBER 1971''' <br> St. Francis of Assisi <br> First Day of Tabernacles - Soccoth <br> 277th day - 88 days to come ---- Rcd. 1 <u>SLEUTH</u> problem answe..."
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packaging. He said that <u>BID & BLUFF</u> was bright red and  <br>
packaging. He said that <u>BID & BLUFF</u> was bright red and  <br>
together they would stand out.  <br>
together they would stand out.  <br>
I asked why <u>Felicia</u> was sent info on <u>BID & BLUFF</u> and he  <br>
said that was an error. It was invented by <u>Fred Hershler</u>  [Actually 'Herschler'],  <br>
who also did <u>THINKING MAN'S GOLF</u>, <u>FOIL</u>, and another  <br>
bookshelf which Jim couldn't remember.  <br>
I asked and Jim will send me copies of <u>IMAGE</u> and  <br>
<u>BID & BLUFF</u>, and would like my comments.  <br>
If this packaging does well in the test marketing they  <br>
may consider doing <u>BAZAAR</u> in that packaging.  <br>
No one is in charge of Action Games at the present times.  <br>
Jim is interested in them but is too busy finishing up  <br>
<u>PROFIT</u>, redoing <u>TEACH KEY</u>, and working on the "Family" line.  <br>
He suggested that Felicia write to <u>Bill Caruson</u>, mentioning  <br>
that he, Jim, had voiced interest.  <br>
<u>REVOLUTION & COUNTERREVOLUTION</u> is in <u>Keith</u>'s area.
Called <u>Felicia</u> to tell her of my talk with <u>Jim</u>, and that  <br>
I forgot to ask him to send <u>IMAGE</u> to the inventor.  <br>
Since 3M is interested in puzzles, I suggested that she  <br>
submit <u>Al Richter</u>'s <u>HARLEQUIN</u> and <u>SIX BEADS</u>.  <br>
Call from <u>Claude</u>. He rcd. two sets of <u>GENIUS BLOCKS</u>  <br>
from <u>Frank Armbruster</u> and an ambiguous letter which seemed  <br>
to indicate that if he wanted more he could buy them.  <br>
No word as to whether they are being marketed.  <br>
Claude picked up several sets of <u>DR. NIM</u> and will let  <br>
me have one if I want it.  <br>
[Diagram of three squiggly lines (one red, one blue, one black) which intersect at a great many points.]
Thought of a <u>GAME</u> idea. Board is  <br>
made up as shown, but bigger. Pcs. move along  <br>
a curve of one color and capture, or score, etc., when  <br>
meet another pc. at an intersection. (Very rough idea.)
[Started 10/13]