This revision marked as completed.
This revision marked as approved.
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by the bank, even money if odd was picked, 2 for one if  <br>
by the bank, even money if odd was picked, 2 for one if  <br>
even was picked (unless the player "dies" or lands on a town  <br>
even was picked (unless the player "dies" or lands on a town  <br>
<s>belonging</s> not his own). If the parity is correct and no death
<s>belonging</s> not his own). If the parity is correct and no death <br>
or town is involved, the player can move again, leaving his wager  
or town is involved, the player can move again, leaving his wager   <br>
to accumulate, or may stop and collect his wager.
to accumulate, or may stop and collect his wager. <br>
When a player lands on a field and no other player is on a  <br>
field of the same color, he collects for the number of units of  <br>
production of that field at $10 a unit ($10,000 to $40,000).  <br>
If one or more other players is on a field of the same color that  <br>
player (or players) tries to outbid the player by throwing  <br>
the die. If lower than the die the mover used, he takes the  <br>
bid away and collects that many dollars per unit. He also  <br>
takes away the move, regardless of position. If the mover  <br>
is lower he sells at that rate and continues his move if his  <br>
parity was correct. In case of tie for low no noe collects but the  <br>
move is not affected. Money is payed by the bank. If a player  <br>
is underbid by another the player collects his wager (I believe).  <br>
If a player picks the wrong parity his turn ends and his  <br>
wager goes to the bank.  <br>
At any time a player throws a 6 he is "dead" and  <br>
immediately removes his marker from the board.  <br>
When a player lands on another player's town he pays that  <br>
player $1000 per number on the die. The town owner also collects the  <br>
wager (I believe) and gets the move.
 
(cont. on 8/1)