Revision: 1969_Sackson_359_December 05.jpg
Revision as of 16:16:04, 21 April 2022 by George
Wikitext
HTML
11/16
FRIDAY 5 DECEMBER
Hanukkah – Festival of Lights 1969 339th day - 26 days to come
---
Jan Rotstein called and asked me the names of the games I have with 3M. She told me that MONAD was in the Dec.[December] LADY'S HOME JOURNAL (pg. 50). Later I looked at a copy. Under a section "Presents you couldn't buy before" there was a picture of MONAD and a one or two sentence description.
I asked Jan if she had heard from Penny McMullen (see 12/1/69). No. illegible[strike through] Jan will call her.
To Felicia's at lunch time.
After wasting several sheets figured out how to use her new Copymate and duplicated Jim Kraus' letter of 11/24. In May they will expand the card Line to 7 games.
Any further card game ideas will probably be limited to two at the most, for consideration in 1970.
Discussed Impact and the Enjay mailing and she told Jerry I would be willing to create these games on speculation but in general I would want to be payed something for creating a new game. I brought out that we would have to make provisions in any contract for the possibility that some company would want to take over one of the games, particularly THE RIGHT CONNECTIONS, using their production model. Some sharing of royalties will be necessary. Brought up the 60-40 split she suggested yesterday and asked how come? She answered 1) This is a special type of deal which wouldn't exist at all without her. 2) That she didn't realize that the figures she gave represented a different split from our usual. She said she'd be happy with our usual split. Invited her to visit during the holidays.
Later she called to thank me for spending so much time there and for helping her learn how to operate the Copymate.
Thinking of a GAME idea for the Enjay mailing. Have a series of differently colored squares (as in SPECTRUM). Also have a board with a series of connected spaces, some of which allow piling of one color on another placing a "base" in the center of the table and others which allow the piling of one color on another.
Each player is dealt a random section of squares. Each has a marker which is placed on one of the "base" spaces allowing that color base to be placed. Then the pcs. [pieces] are moved trying to place a square for each move. Two markers cannot occupy the same space which allows for blocking of opponents. Also an opponent can be hindered by filling a space he was intending to use.
Called Arthur. Nothing specific about games other than my (cont.[continured] on 11/17)