Transcription

Wednesday 29 October 1969

302nd day - 63 days to come


Called Jules Cooper. Made a date to meet him next Tuesday
at his ad agency on 48th St. I'll give him a copy of
A GAMUT OF GAMES and he'll give me a copy of BEWILDER.

Made repros of the ORBIT rules.

Rcd. a postcard from Don Miller. Apologized for taking so
long in answering me. Rcd. a review copy of book and
will test play them in a week-end session. Will men-
tion book in next TGL (THE GAMESLETTER). He is also
interested in digging up forgotten games.


(cont. from 10/30) [10/30]

FACTOR
SHOW BUSINESS
DYNAMITE
ORBIT
(Which I showed them a little on my rough model)
I.Q. BLOCKS (Not a game but a scientifically designed set
of building blocks. Felicia had a recommendation from
Dr. Spock, which didn't impress them.)
THE RIGHT CONNECTIONS
We also looked at something called MATRIX by another
of Felicia's clients. It consists of a plastic quadrille
board with projections for placing tiles which contain
different colors, math symbols, & numbers. (A set of letters
is suggested but not included.) The tiles can be placed to
form an infinite number of different boards. A notebook shows
the placing for at least 30 different games, some stan-
dard and some new. But there are no rules, and Felicia says
he refuses to write rules.
Brought a copy of A GAMUT OF GAMES for Felicia but we gave it
to them and I'll bring another to Felicia.

Brought a copy of book to office for Ken Hiller. Not in so
sold it to Al Costeles instead.

Received a copy of the 1969-70 Creatives Playthings. (Possibly
from John Geiger.) It contains LOGI-QUAD, PLATO GAME (A 3-D TIC-TAC-TOE - on 3x3x3 board - with rules for 4 games,
one requiring players not to form a straight line.), SEXTETT
(a collection of 6 games, some involving chance, but most requiring
strategy and planning.), & EXPLORATION (Got the rules for
this last time I was at Parker.)