Created page with " == Tuesday 28 October 1969 == Sts. Simon and Jude, Apostles 301st day - 64 days to come ---- Spoke to Felicia made date to play <u>ORBIT</u> with her Thursday. Lat..."
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== Tuesday 28 October 1969 ==
== Tuesday 28 October 1969 ==


Sts. Simon and Jude, Apostles      301st day - 64 days to come
Sts. Simon and Jude, Apostles      301st day - 64 days to come
----
----
Spoke to Felicia made date to play <u>ORBIT</u> with her Thursday. Later she  
Spoke to Felicia made date to play <u>ORBIT</u> with her Thursday. Later she <br>
called BB and told her that 3 [words crossed out] men from an organization using
called BB and told her that 3 [illegible crossed out] men from an organization using <br>
games for promotional purposes would be there and for BB to get me not
games for promotional purposes would be there and for BB to get me not <br>
to wear a medallion.
to wear a medallion. <br>


Rcd. the 10 books - <u>A GAMUT OF GAMES</u> - Fay Hertog sent me. These were  
Rcd. the 10 books - <u>A GAMUT OF GAMES</u> - Fay Hertog sent me. These were
in good condition.
in good condition. <br>


Rcd. the game <u>ULCERS</u>; and a letter from Haar Hoolim.
Rcd. the game <u>ULCERS</u>; and a letter from Haar Hoolim. <br>


Called Claude and he decided to come over late in the evening.
Called Claude and he decided to come over late in the evening. <br>
Claude told me of his ideas for reworking <u>EGGHEAD POKER</u> in accord-
Claude told me of his ideas for reworking <u>EGGHEAD POKER</u> in accord- <br>
ance with Jules Cooper's criticism that it gets to be a scramble and  
ance with Jules Cooper's criticism that it gets to be a scramble and <br>
no one really sees what he is doing. He will eliminate the Poker
no one really sees what he is doing. He will eliminate the Poker <br>
motif. Each player will have 3 holes on the board: a single, a  
motif. Each player will have 3 holes on the board: a single, a <br>
double, and a triple. Balls are put on the board one at a  
double, and a triple. Balls are put on the board one at a <br>
time and moved till they get into one of the holes. The balls  
time and moved till they get into one of the holes. The balls <br>
have different values, including some minus. After all
have different values, including some minus. After all <br>
the balls (less than the number of holes) are used the score
the balls (less than the number of holes) are used the score <br>
is counted. Value on ball x value of hole gives score for that  
is counted. Value on ball x value of hole gives score for that <br>
ball.<br>
ball.<br>
We discussed <u>SAMMY THE SWINGING DRAGON</u> but didn't really  
We discussed <u>SAMMY THE SWINGING DRAGON</u> but didn't really <br>
accomplish much.<br>
accomplish much.<br>
He gave me a listing of special free libraries in New  
He gave me a listing of special free libraries in New <br>
York (From New York Magazine). Filed in "Library Misc. Box."<br>
York (From ''New York Magazine''). Filed in "Library Misc. Box."<br>
Before &amp; during Claude's visit copied the diagrams from  
Before &amp; during Claude's visit copied the diagrams from <br>
the slides Connor sent to illustrate his game <u>ORBIT</u>.<br>
the slides Connor sent to illustrate his game <u>ORBIT</u>.<br>
Gave Claude 6 purple chips (7/8" size).<br>
Gave Claude 6 purple chips (7/8" size).<br>
We played part of a game of <u>COUNTERPOINT</u>. Used the rule that
We played part of a game of <u>COUNTERPOINT</u>. Used the rule that <br>
the first player switches two pcs. but is not allowed to score on
the first player switches two pcs. but is not allowed to score on <br>
his first move. That worked O.K. but the game got rather dull as  
his first move. That worked O.K. but the game got rather dull as <br>
we both removed a pc. from 1 or 2 scoring combinations
we both removed a pc. from 1 or 2 scoring combinations <br>
and in the next move put them back for a score. Later thought
and in the next move put them back for a score. Later thought <br>
of the rule that when a player removes a pc. from 1 or  
of the rule that when a player removes a pc. from 1 or <br>
2 scoring combinations he must pile the two chips and in his
2 scoring combinations he must pile the two chips and in his <br>
next turn cannot use both of them, similar to when a player scores.<br>
next turn cannot use both of them, similar to when a player scores.<br>
Gave Claude the issue of <u>PACE</u> Magazine with <u>POWER</u> in it.
Gave Claude the issue of <u>PACE</u> Magazine with <u>POWER</u> in it. <br>