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Capture by ending in an opponent's space on the fifth marble.  <br>
Capture by ending in an opponent's space on the fifth marble.  <br>
A pawn is removed from the game. A king is sent back to its  <br>
starting space, and if it has a crown the crown is lost. A crown  <br>
is earned by making and capture. Object is to move into the  <br>
opposite red space. (Not stated - but if opponent's king is there it  <br>
must be removed to win the game.)  <br>
<u>SOMA</u>. A 54 page little booklet comes with it and gives rules  <br>
for a "game". Each player has a cube in a different color (it is  <br>
made in 4). They each pass a piece to the other (any except the  <br>
3 cube one) and then race to complete a cube with the non-  <br>
standard set (they can all be done). It can also be a stipulated  <br>
that the passed piece must be in a particular level (1st, 2nd,  <br>
or 3rd).  <br>
<u>FUNNY BONES</u> : - Got a copy of it.  <br>
<u>SITUATION 7</u> : - Same game as <u>SITUATION 4<.u> but with a  <br>
circular playing field and a space theme. Board is as shown (and  <br>
also see ad sheet in 1969). Each player has a set of jig-saw  <br>
pieces that can completely cover the field (with different  <br>
(cont. on 2/25)