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(cont. from 2/26) [2/26]
[diagram of three concentric circles, divided into 8 segments. Some pieces and numbered tokens. Labels from left to right read: "Sum about by rotation," "Astronauts," "Base Line," "Rockets," "Satellites"]
colored backgrounds. Start
placing the pcs. touching the
Base Line and then growing
out from there. Once the Rocket
Base and/or the Satellite Base is
covered the player may place a
piece a piece next to an op-
ponents, placing a plastic
[crossed out] rocket or satellite on the
piece and then may grow from
it. Once the Astronaut Base
is completely covered the player
may move an astronaut, over
his own territory to any piece
and place it there. The op-
ponent may not place a piece
next to this piece.
Both Players keep working at the same time until all <s>spaces</s> the field
(except those spaces mutally blocked by Astronauts) are covered.
Scoring:- Each grid area completely covered by own color - 50 pts.
Placing pieces in scoring circles - that value.
Covered base - 50 pts.
Some other areas pictured on board have scoring values.
Funtastic:- <u>BUY OR SELL</u>, <u>COOPERATION</u>, and <u>SKIRMISH</u> have been
dropped. <u>PSYCHE PATHS</u> and <u>SCORE-4</u> are kept and there
is a new one <u>COLOR SCORE</u>. There is a 6 x 6 grid with
recesses for placing colored plastic squares. The squares are
transparant and in three colors: red, blue, and yellow.
Each player in turn places a square, except that he can't
use the same color as that uses by the opponent. 2 play.
A piece can be played on top of another single piece to
form a secondary color. Win by forming four of a row
or a <s>small square</s> 2 x 2 square of one color. Also win by getting
6 different colors in a row or in a 2 x 3 rectangle.
(cont. on 2/24)