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[Diagram of 10 rectangilar shapes with the letters R and G placed above and below. There is a dashed line in the center separating them into two groups of five.]
[Diagram of 10 rectangilar shapes with the letters R and G placed above and below. There is a dashed line in the center separating them into two groups of five.]


<s>One player takes 5 pieces which have 3 red and 2 green designs on the white</s>
<s>One player takes 5 pieces which have 3 red and 2 green designs on the white</s>
Each player takes a set of 5 (as divided). Each player in turn places  <br>
Each player takes a set of 5 (as divided). Each player in turn places  <br>
a pc., with his side up, on the board. Once a piece is down a player  <br>
a pc., with his side up, on the board. Once a piece is down a player  <br>
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the player can move a green design piece instead. If the same jump is still  <br>
the player can move a green design piece instead. If the same jump is still  <br>
around on subsequent moves, the player is not compelled to either jump or make another green move.  <br>
around on subsequent moves, the player is not compelled to either jump or make another green move.  <br>
A player wins when he gets a now of 5 with his color on top with the designs in order R-G-R-G-R. The last piece must be moved into place hot put on, If opponent tries to stop a row of 4 from being completed, he must use a properly colored design to maintain the alternate pattern. (Not sure if I have it 100% correct, but pretty close.)
A player wins when he gets a row of 5 with his color on top with the   <br>
& it must be moved. There is also a solitaire which seems more interesting. The ten pieces
designs in order R-G-R-G-R. The last piece must be moved into place,  <br>
are placed, black side up in the pattern as shown, Make jumps, the IRIGIRIGRI jumpina piece being of a different color design than the jumped F LRGRL when a piece is jumped it is turned over and since the white
not put on. If opponent tries to stop a row of 4 from being completed, he must   <br>
use a properly colored design to maintain the alternate pattern & it must be moved.. (Not sure if I have it 100% correct, but pretty close.) <br>
There is also a solitaire which seems more interesting. The ten pieces <br>
are placed, black side up, in the pattern as shown.
 
[Diagram of a 5 x 5 grid. The top row is filled: R-G-R-G-R. The second row: R-G-R. The third row has an R in the center square and the fourth row has a G in the center square.]
 
Make jumps, the IRIGIRIGRI jumpina piece being of a different color design than the jumped F LRGRL when a piece is jumped it is turned over and since the white
side is not known at the start you don't know what will show up), win by getting all white sides up, on the way a piece may be reversed numerous times. The basic rules allow diagonal
side is not known at the start you don't know what will show up), win by getting all white sides up, on the way a piece may be reversed numerous times. The basic rules allow diagonal
jumps as well as orthogonal. A harder game is with only Orthogonal jumps allowed...
jumps as well as orthogonal. A harder game is with only Orthogonal jumps allowed...